Player Matchup

Anubis
Anubis
Dyzzy0n3
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,181 Elo+
Solo
Sylvanus
Sylvanus
LashingHail1
Sylvanus
Level 8
God Stats
0W - 3L
1,245 SR
Queue Stats
9W - 30L
1,294 Elo+
Party 1
Ra
Ra
Maulgoth
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 59L
1,009 Elo+
Party 1
Ymir
Ymir
Megaonega
Ymir
Level 14
God Stats
2W - 3L
1,446 SR
Queue Stats
6W - 14L
1,135 Elo+
Solo
Ratatoskr
Ratatoskr
sNiPeS Cold
Ratatoskr
Level 6
God Stats
2W - 3L
1,301 SR
Queue Stats
18W - 47L
889 Elo+
Solo
Team Averages
Level 9
1,398 SR
1,102 Elo+

VS

Team Averages
Level 17
1,330 SR
1,169 Elo+
Cthulhu
Cthulhu
CMBrideau
Cthulhu
Level 27
God Stats
9W - 7L
1,513 SR
Queue Stats
46W - 55L
1,201 Elo+
Solo
Fenrir
Fenrir
FirstNationsGuy
Fenrir
Level 27
God Stats
13W - 25L
1,235 SR
Queue Stats
263W - 258L
1,290 Elo+
Solo
Artemis
Artemis
Karrou
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,116 Elo+
Solo
Merlin
Merlin
Rokuro123456
Merlin
Level 14
God Stats
55W - 61L
1,174 SR
Queue Stats
369W - 411L
1,078 Elo+
Solo
Hel
Hel
gabrieldalio553
Hel
Level 12
God Stats
1W - 1L
1,227 SR
Queue Stats
5W - 9L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dyzzy0n3
Anubis
20
8 / 10 / 8
14,453
1,032
24,893
23,118
17,673
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
LashingHail1
Sylvanus
19
1 / 6 / 11
12,410
886
4,481
17,188
8,062
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
7 / 17 / 9
13,222
944
18,107
26,461
10,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
19
4 / 4 / 10
13,886
992
13,822
26,527
13,344
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
sNiPeS Cold
Ratatoskr
18
0 / 10 / 10
11,588
828
7,491
20,236
8,183
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMBrideau
Cthulhu
20
6 / 4 / 24
15,805
1,129
30,878
18,118
18,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
22 / 0 / 10
16,923
1,209
19,030
7,675
3,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Karrou
Artemis
20
6 / 5 / 19
13,831
988
20,708
17,739
6,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
12 / 6 / 14
15,230
1,088
27,125
18,001
6,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
1 / 5 / 20
12,603
900
4,327
14,701
6,912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
134
20
Kills
47
47
Deaths
20
48
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CMBrideau
Cthulhu
6
4
24
4.5
L
Anubis
Dyzzy0n3
Anubis
8
10
8
1.2
W
22
0
10
27
W
Artemis
Karrou
Artemis
6
5
19
3.1
L
Sylvanus
LashingHail1
Sylvanus
1
6
11
1.08
L
7
17
9
0.68
L
Ymir
4
4
10
2.25
W
Merlin
12
6
14
3.17
W
1
5
20
2.2
L
Ratatoskr
sNiPeS Cold
Ratatoskr
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,794
Damage
102,068
113,530
Taken
76,234
57,621
Mitigated
40,815
15,179
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CMBrideau
Cthulhu
30,878
1,030
362
0
18,118
18,343
0
12,493
5,435
56,401
0
L
Anubis
Dyzzy0n3
Anubis
24,893
1,857
0
5,879
23,118
17,673
0
12,733
10,385
58,098
0
W
19,030
3,420
762
2,527
7,675
3,035
0
6,651
949
0
26,871
W
Artemis
Karrou
Artemis
20,708
13,283
0
5,014
17,739
6,283
0
13,791
3,698
0
35,990
L
Sylvanus
LashingHail1
Sylvanus
4,481
621
1,853
2,413
17,188
8,062
0
8,257
8,931
13,756
0
L
18,107
1,192
967
1,902
26,461
10,359
0
14,387
12,074
38,579
0
L
Ymir
13,822
1,472
0
2,165
26,527
13,344
0
16,889
9,638
32,549
0
W
Merlin
27,125
1,075
0
736
18,001
6,242
0
14,844
3,057
57,553
0
W
4,327
1,462
2,987
2,279
14,701
6,912
0
12,809
1,792
20,406
0
L
Ratatoskr
sNiPeS Cold
Ratatoskr
7,491
2,941
0
0
20,236
8,183
0
10,064
10,172
0
22,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,559
Gold Earned
74,392
185
Minions Killed
218
2
Camps Cleared
7
1,078,641
Distance Traveled
1,041,565
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,805
1,129
55
4
2
246,497
0
L
Anubis
14,453
1,032
65
5
0
177,832
0
W
Fenrir
16,923
1,209
13
1
5
246,574
0
W
Artemis
13,831
988
39
3
0
160,971
0
L
Sylvanus
12,410
886
16
1
0
194,790
2
L
Ra
13,222
944
30
2
0
195,942
0
L
Ymir
13,886
992
51
4
1
246,800
0
W
Merlin
15,230
1,088
72
5
0
201,589
0
W
Hel
12,603
900
39
3
0
185,934
0
L
Ratatoskr
11,588
828
23
2
1
263,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role