Player Matchup

Hel
Hel
RyuK-Hiruma
Hel
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,342 Elo+
Party 1
Medusa
Medusa
RyuK-Kizaru
Medusa
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 1
Chaac
Chaac
oMandaArancia
Chaac
Level 66
God Stats
126W - 129L
1,514 SR
Queue Stats
291W - 365L
1,415 Elo+
Solo
Team Averages
Level 71
1,505 SR
1,379 Elo+

VS

Team Averages
Level 61
1,435 SR
1,365 Elo+
Kali
Kali
Izanibz7
Kali
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
Peasham
Cthulhu
Level 15
God Stats
2W - 3L
1,513 SR
Queue Stats
3W - 6L
1,262 Elo+
Solo
Hachiman
Hachiman
javimartinez80
Hachiman
Level 84
God Stats
2W - 5L
1,292 SR
Queue Stats
92W - 102L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
9,889
706
8,628
13,148
4,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
14
8 / 3 / 4
11,291
807
12,579
11,284
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
2 / 3 / 4
9,710
694
9,933
17,770
11,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 2 / 3
9,608
686
8,780
10,336
3,990
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Peasham
Cthulhu
12
2 / 5 / 5
9,737
696
9,785
15,597
16,208
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
12
4 / 5 / 4
9,777
698
13,222
10,453
3,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
9
9
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
3
2
3
2.25
L
Cthulhu
Peasham
Cthulhu
2
5
5
0.9
W
2
3
8
2
W
Medusa
8
3
4
3.33
L
Hachiman
4
5
4
1.2
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,140
Damage
31,787
42,202
Taken
36,386
20,680
Mitigated
23,780
22,712
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
8,780
4,062
0
4,314
10,336
3,990
0
2,384
7,777
0
28,044
L
Cthulhu
Peasham
Cthulhu
9,785
864
971
541
15,597
16,208
0
4,300
11,102
27,266
0
W
8,628
637
5,192
7,554
13,148
4,768
575
2,911
10,237
37,413
0
W
Medusa
12,579
8,080
462
1,820
11,284
4,024
1,257
2,942
8,342
0
50,783
L
Hachiman
13,222
6,547
0
1,232
10,453
3,582
0
2,036
8,192
0
31,438
W
9,933
2,553
0
7,684
17,770
11,888
986
3,980
13,790
0
36,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
29,122
183
Minions Killed
125
0
Camps Cleared
0
763,237
Distance Traveled
785,853
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,608
686
36
3
0
292,320
2
L
Cthulhu
9,737
696
48
3
0
247,990
0
W
Hel
9,889
706
64
5
0
253,344
0
W
Medusa
11,291
807
70
5
0
244,936
0
L
Hachiman
9,777
698
41
3
0
245,543
1
W
Chaac
9,710
694
49
4
0
264,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role