Player Matchup

Cthulhu
Cthulhu
Beardicii
Cthulhu
Level 25
God Stats
5W - 7L
1,505 SR
Queue Stats
23W - 45L
1,027 Elo+
Solo
Neith
Neith
Dark0neG7414
Neith
Level 11
God Stats
2W - 2L
1,360 SR
Queue Stats
3W - 3L
1,088 Elo+
Solo
Scylla
Scylla
TimeIyDemise
Scylla
Level 21
God Stats
51W - 62L
1,461 SR
Queue Stats
64W - 91L
1,214 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,110 Elo+

VS

Team Averages
Level 22
1,393 SR
1,175 Elo+
Bakasura
Bakasura
CamRubMat
Bakasura
Level 16
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 7L
1,099 Elo+
Solo
Vamana
Vamana
Wordene cx
Vamana
Level 26
God Stats
21W - 18L
1,570 SR
Queue Stats
157W - 139L
1,441 Elo+
Solo
Nemesis
Nemesis
unlimited_hights
Nemesis
Level 25
God Stats
2W - 5L
1,341 SR
Queue Stats
93W - 129L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beardicii
Cthulhu
9
3 / 0 / 9
7,156
795
4,637
5,228
2,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
10 / 1 / 7
7,982
887
8,497
3,624
1,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
10
4 / 0 / 12
7,075
786
3,561
3,489
827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CamRubMat
Bakasura
6
0 / 11 / 0
4,996
555
1,324
10,228
2,912
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Vamana
Wordene cx
Vamana
9
1 / 0 / 0
5,569
619
1,908
4,839
2,988
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 6 / 0
5,213
579
2,095
9,057
2,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
1
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beardicii
Cthulhu
3
0
9
7.5
L
Bakasura
CamRubMat
Bakasura
0
11
0
0
W
10
1
7
13.5
W
Scylla
4
0
12
10
L
Vamana
Wordene cx
Vamana
1
0
0
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
5,327
12,341
Taken
24,124
4,127
Mitigated
8,719
3,149
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beardicii
Cthulhu
4,637
712
353
839
5,228
2,249
701
60
5,022
19,040
0
L
Bakasura
CamRubMat
Bakasura
1,324
737
0
180
10,228
2,912
0
3,240
6,988
0
6,376
W
8,497
4,248
0
413
3,624
1,051
1,418
0
3,524
0
24,498
W
Scylla
3,561
419
0
1,544
3,489
827
389
0
3,414
17,177
0
L
Vamana
Wordene cx
Vamana
1,908
512
0
1,720
4,839
2,988
0
1,655
3,184
0
9,598
L
2,095
593
0
224
9,057
2,819
0
3,416
5,641
0
11,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
15,778
82
Minions Killed
34
0
Camps Cleared
0
449,761
Distance Traveled
360,546
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,156
795
32
4
0
153,755
3
L
Bakasura
4,996
555
6
1
0
114,668
0
W
Neith
7,982
887
29
3
0
134,238
0
W
Scylla
7,075
786
21
2
0
161,768
0
L
Vamana
5,569
619
14
2
0
120,338
1
L
Nemesis
5,213
579
14
2
0
125,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role