Player Matchup

Cthulhu
Cthulhu
Gold V
Slashik
Cthulhu
Gold V
Level 126
God Stats
23W - 31L
1,500 SR
Queue Stats
182W - 206L
1,210 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,500 SR
1,210 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,816 SR
1,182 MMR
Ra
Ra
Silver V
ironeagle256
Ra
Silver V
Level 115
God Stats
8W - 7L
1,816 SR
Queue Stats
11W - 18L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Slashik
Cthulhu
18
1 / 5 / 0
11,912
745
13,552
24,048
15,730
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VulcanChaacPoseidonKaliUllr

VS

Bans
ThanatosSkadiBakasuraAh Muzen CabSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 0
13,440
840
15,111
16,661
9,472
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Slashik
Cthulhu
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,552
Damage
15,111
24,048
Taken
16,661
15,730
Mitigated
9,472
7,640
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Slashik
Cthulhu
13,552
2,693
0
7,640
24,048
15,730
84
15,147
8,901
96,036
0
W
15,111
2,577
0
11,445
16,661
9,472
2,132
12,790
3,096
85,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,912
Gold Earned
13,440
143
Minions Killed
166
0
Camps Cleared
0
340,676
Distance Traveled
275,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,912
745
143
9
0
340,676
0
W
Ra
13,440
840
166
10
0
275,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role