Player Matchup

Kuzenbo
Kuzenbo
Banking
Kuzenbo
Level 17
God Stats
1W - 2L
1,667 SR
Queue Stats
3W - 4L
1,731 Elo+
Party 2
Bastet
Bastet
Necknier
Bastet
Level 16
God Stats
1W - 1L
1,997 SR
Queue Stats
3W - 6L
1,731 Elo+
Party 2
Discordia
Discordia
sancto8
Discordia
Level 18
God Stats
1W - 2L
1,841 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 2
Team Averages
Level 17
1,835 SR
1,607 Elo+

VS

Team Averages
Level 68
1,563 SR
1,594 Elo+
Izanami
Izanami
Autotelik
Izanami
Level 29
God Stats
9W - 5L
1,630 SR
Queue Stats
94W - 61L
1,581 Elo+
Party 1
Discordia
Discordia
EHOT1K
Discordia
Level 56
God Stats
1W - 0L
1,197 SR
Queue Stats
92W - 80L
1,526 Elo+
Solo
Guan Yu
Guan Yu
Janoszka
Guan Yu
Level 119
God Stats
10W - 1L
1,862 SR
Queue Stats
136W - 118L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Banking
Kuzenbo
10
0 / 2 / 0
7,337
611
3,171
9,869
7,127
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Necknier
Bastet
8
0 / 4 / 0
6,781
565
4,450
8,019
2,081
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
sancto8
Discordia
11
1 / 1 / 0
7,307
609
10,855
6,437
1,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Autotelik
Izanami
10
1 / 1 / 4
7,636
636
4,562
7,414
2,034
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
EHOT1K
Discordia
12
1 / 0 / 5
7,888
657
6,778
4,123
1,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Janoszka
Guan Yu
11
5 / 0 / 2
8,454
705
8,140
11,570
8,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
7
7
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Autotelik
Izanami
1
1
4
3
L
Kuzenbo
Banking
Kuzenbo
0
2
0
0
W
Discordia
EHOT1K
Discordia
1
0
5
3.5
W
Guan Yu
Janoszka
Guan Yu
5
0
2
6
L
Bastet
Necknier
Bastet
0
4
0
0
L
Discordia
sancto8
Discordia
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,476
Damage
19,480
24,325
Taken
23,107
10,922
Mitigated
11,450
2,149
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Autotelik
Izanami
4,562
2,516
0
1,688
7,414
2,034
23
4,572
2,842
0
29,630
L
Kuzenbo
Banking
Kuzenbo
3,171
1,854
0
0
9,869
7,127
0
2,748
6,943
13,447
0
W
Discordia
EHOT1K
Discordia
6,778
111
0
1,222
4,123
1,111
760
2,492
1,631
26,803
0
W
Guan Yu
Janoszka
Guan Yu
8,140
1,792
657
5,144
11,570
8,305
644
7,043
4,527
0
30,731
L
Bastet
Necknier
Bastet
4,450
1,747
0
1,649
8,019
2,081
55
2,153
5,741
0
30,459
L
Discordia
sancto8
Discordia
10,855
661
0
500
6,437
1,714
90
1,969
4,368
37,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,425
Gold Earned
23,978
117
Minions Killed
157
0
Camps Cleared
0
686,431
Distance Traveled
675,711
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,636
636
76
6
0
217,690
2
L
Kuzenbo
7,337
611
28
2
0
228,173
2
W
Discordia
7,888
657
40
3
0
218,738
4
W
Guan Yu
8,454
705
41
3
0
239,283
7
L
Bastet
6,781
565
37
3
0
257,841
2
L
Discordia
7,307
609
52
4
0
200,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role