Player Matchup

Fenrir
Fenrir
Avofins
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
GrimRiverChan
Khepri
Level 29
God Stats
4W - 3L
1,646 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
seekelair
Nu Wa
Level 86
God Stats
4W - 7L
1,538 SR
Queue Stats
57W - 45L
1,590 Elo+
Party 1
Team Averages
Level 88
1,562 SR
1,511 Elo+

VS

Team Averages
Level 17
1,767 SR
1,433 Elo+
Kuzenbo
Kuzenbo
Banking
Kuzenbo
Level 17
God Stats
1W - 2L
1,567 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
Necknier
Bastet
Level 16
God Stats
1W - 1L
1,964 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
sancto8
Merlin
Level 18
God Stats
2W - 0L
1,769 SR
Queue Stats
7W - 9L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avofins
Fenrir
11
3 / 4 / 1
8,180
629
7,498
14,326
10,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 6 / 3
7,418
571
3,635
11,652
4,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
seekelair
Nu Wa
10
1 / 3 / 1
7,445
573
6,962
7,233
2,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Banking
Kuzenbo
13
3 / 0 / 8
9,366
720
7,490
8,824
8,498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Necknier
Bastet
12
4 / 3 / 8
9,214
709
8,034
9,276
2,945
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
sancto8
Merlin
14
6 / 1 / 7
9,435
726
11,133
5,733
2,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Avofins
Fenrir
3
4
1
0.88
W
Kuzenbo
Banking
Kuzenbo
3
0
8
7
L
0
6
3
0.25
W
Bastet
Necknier
Bastet
4
3
8
2.67
W
Merlin
sancto8
Merlin
6
1
7
9.5
L
Nu Wa
seekelair
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
26,657
33,211
Taken
23,833
16,822
Mitigated
13,696
5,319
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Avofins
Fenrir
7,498
1,212
0
3,330
14,326
10,599
0
6,715
7,611
0
31,844
W
Kuzenbo
Banking
Kuzenbo
7,490
3,900
0
0
8,824
8,498
476
5,501
3,235
17,054
0
L
3,635
261
405
477
11,652
4,153
29
8,475
3,177
14,446
0
W
Bastet
Necknier
Bastet
8,034
2,530
0
2,139
9,276
2,945
0
3,100
6,076
0
43,411
W
Merlin
sancto8
Merlin
11,133
257
0
780
5,733
2,253
746
2,084
3,474
55,526
0
L
Nu Wa
seekelair
Nu Wa
6,962
3,086
0
1,107
7,233
2,070
231
3,534
3,699
29,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,043
Gold Earned
28,015
114
Minions Killed
167
0
Camps Cleared
0
683,450
Distance Traveled
750,689
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,180
629
38
3
0
241,255
2
W
Kuzenbo
9,366
720
17
1
0
257,198
3
L
Khepri
7,418
571
22
2
0
239,090
4
W
Bastet
9,214
709
62
5
0
281,745
0
W
Merlin
9,435
726
88
7
0
211,746
3
L
Nu Wa
7,445
573
54
4
0
203,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role