Player Matchup

Da Ji
Da Ji
Hebi_Murasama
Da Ji
Level 7
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 5L
1,100 Elo+
Party 1
Olorun
Olorun
Zetmambet
Olorun
Level 4
God Stats
0W - 5L
1,184 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 1
Chernobog
Chernobog
anotheriwnl
Chernobog
Level 7
God Stats
0W - 5L
1,347 SR
Queue Stats
0W - 6L
1,100 Elo+
Party 1
Team Averages
Level 6
1,277 SR
1,100 Elo+

VS

Team Averages
Level 54
1,461 SR
1,406 Elo+
Izanami
Izanami
Puckie
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
oblivikid
Cthulhu
Level 15
God Stats
6W - 2L
1,539 SR
Queue Stats
11W - 14L
1,287 Elo+
Party 2
Merlin
Merlin
swales
Merlin
Level 19
God Stats
3W - 0L
1,345 SR
Queue Stats
41W - 42L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,595
584
1,690
8,957
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Zetmambet
Olorun
11
0 / 8 / 2
7,623
586
3,966
8,603
3,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
anotheriwnl
Chernobog
8
0 / 7 / 2
7,008
539
3,088
8,446
2,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Puckie
Izanami
13
11 / 0 / 7
10,397
800
7,645
5,530
2,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
oblivikid
Cthulhu
13
7 / 1 / 12
9,771
752
6,448
11,614
9,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
swales
Merlin
13
2 / 1 / 13
9,084
699
7,139
3,812
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
20
20
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Izanami
Puckie
Izanami
11
0
7
14.5
L
Olorun
Zetmambet
Olorun
0
8
2
0.13
L
Chernobog
anotheriwnl
Chernobog
0
7
2
0.14
W
Cthulhu
oblivikid
Cthulhu
7
1
12
13
W
Merlin
swales
Merlin
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,744
Damage
21,232
26,006
Taken
20,956
9,261
Mitigated
13,449
1,935
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,690
382
0
1,419
8,957
3,374
0
4,355
4,602
0
13,347
W
Izanami
Puckie
Izanami
7,645
4,234
0
1,571
5,530
2,148
2,344
545
4,985
0
60,531
L
Olorun
Zetmambet
Olorun
3,966
1,957
102
414
8,603
3,038
1,181
4,392
4,211
28,359
0
L
Chernobog
anotheriwnl
Chernobog
3,088
2,185
0
0
8,446
2,849
125
4,952
3,494
0
16,714
W
Cthulhu
oblivikid
Cthulhu
6,448
703
0
3,199
11,614
9,956
140
3,509
8,105
16,812
0
W
Merlin
swales
Merlin
7,139
225
0
827
3,812
1,345
588
524
3,288
37,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,226
Gold Earned
29,252
101
Minions Killed
153
0
Camps Cleared
0
640,604
Distance Traveled
730,771
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,595
584
17
1
0
219,615
4
W
Izanami
10,397
800
79
6
0
223,488
0
L
Olorun
7,623
586
52
4
0
202,794
1
L
Chernobog
7,008
539
32
2
0
218,195
1
W
Cthulhu
9,771
752
22
2
0
274,050
5
W
Merlin
9,084
699
52
4
0
233,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role