Player Matchup

Cthulhu
Cthulhu
DevilDolphin
Cthulhu
Level 13
God Stats
5W - 4L
1,487 SR
Queue Stats
12W - 6L
1,456 Elo+
Party 2
Baba Yaga
Baba Yaga
HoovinSchniff
Baba Yaga
Level 103
God Stats
2W - 0L
1,821 SR
Queue Stats
138W - 149L
1,457 Elo+
Party 2
Pele
Pele
iClappS
Pele
Level 26
God Stats
7W - 5L
1,598 SR
Queue Stats
42W - 39L
1,453 Elo+
Party 2
Team Averages
Level 47
1,635 SR
1,455 Elo+

VS

Team Averages
Level 71
1,497 SR
1,390 Elo+
Neith
Neith
Automus
Neith
Level 26
God Stats
5W - 10L
1,480 SR
Queue Stats
5W - 11L
1,231 Elo+
Solo
Freya
Freya
DietDrKelp69
Freya
Level 103
God Stats
1W - 2L
1,491 SR
Queue Stats
82W - 74L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
The_DankMagician
Baron Samedi
Level 83
God Stats
25W - 18L
1,520 SR
Queue Stats
151W - 151L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevilDolphin
Cthulhu
14
2 / 1 / 14
10,522
701
9,524
11,275
8,640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
HoovinSchniff
Baba Yaga
14
3 / 1 / 11
10,097
673
10,473
4,779
1,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
iClappS
Pele
15
13 / 5 / 4
11,898
793
14,683
10,502
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Automus
Neith
11
0 / 9 / 4
8,242
549
4,068
12,688
4,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 5 / 1
10,776
718
5,660
14,121
4,895
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
The_DankMagician
Baron Samedi
12
2 / 4 / 3
8,911
594
7,158
11,725
8,960
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
7
7
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Automus
Neith
0
9
4
0.22
W
Cthulhu
DevilDolphin
Cthulhu
2
1
14
9
L
5
5
1
1.1
W
Baba Yaga
HoovinSchniff
Baba Yaga
3
1
11
8.5
L
Baron Samedi
The_DankMagician
Baron Samedi
2
4
3
0.88
W
Pele
iClappS
Pele
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
16,886
26,556
Taken
38,534
14,486
Mitigated
18,112
7,347
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Automus
Neith
4,068
1,303
0
1,431
12,688
4,257
0
6,464
6,224
0
18,266
W
Cthulhu
DevilDolphin
Cthulhu
9,524
600
1,052
2,662
11,275
8,640
197
5,520
5,515
25,376
0
L
5,660
1,959
0
4,904
14,121
4,895
0
8,199
5,922
42,807
0
W
Baba Yaga
HoovinSchniff
Baba Yaga
10,473
230
440
1,954
4,779
1,821
284
2,162
2,567
39,970
0
L
Baron Samedi
The_DankMagician
Baron Samedi
7,158
207
500
4,085
11,725
8,960
0
5,394
6,331
30,116
0
W
Pele
iClappS
Pele
14,683
4,094
0
1,239
10,502
4,025
844
4,659
5,588
0
46,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
27,929
145
Minions Killed
154
0
Camps Cleared
0
805,808
Distance Traveled
715,170
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,242
549
32
2
0
217,885
5
W
Cthulhu
10,522
701
43
3
0
272,565
2
L
Freya
10,776
718
76
5
0
257,316
3
W
Baba Yaga
10,097
673
54
4
0
260,408
0
L
Baron Samedi
8,911
594
46
3
0
239,969
4
W
Pele
11,898
793
48
3
0
272,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role