Player Matchup

Ymir
Ymir
DANGER6l9
Ymir
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
23W - 49L
1,500 Elo+
Solo
Mulan
Mulan
Fauxpotion
Mulan
Level 16
God Stats
4W - 5L
1,523 SR
Queue Stats
34W - 48L
1,037 Elo+
Solo
Merlin
Merlin
Lxrd_Anubis
Merlin
Level 22
God Stats
4W - 4L
1,392 SR
Queue Stats
213W - 245L
1,248 Elo+
Solo
Cabrakan
Cabrakan
Moooooos_E
Cabrakan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,020 Elo+
Solo
Thoth
Thoth
dari33dari
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 50L
1,193 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,200 Elo+

VS

Team Averages
Level 18
1,408 SR
1,116 Elo+
Thanatos
Thanatos
BeagleBros1
Thanatos
Level 14
God Stats
3W - 6L
1,282 SR
Queue Stats
3W - 8L
1,048 Elo+
Solo
Izanami
Izanami
JefeMaestro1980
Izanami
Level 25
God Stats
38W - 23L
1,536 SR
Queue Stats
81W - 75L
1,128 Elo+
Solo
Ra
Ra
SSB-Seifador_Br
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,068 Elo+
Solo
Neith
Neith
SUCCUBUSS_666
Neith
Level 18
God Stats
18W - 31L
1,349 SR
Queue Stats
21W - 33L
1,147 Elo+
Solo
Merlin
Merlin
stewie12324
Merlin
Level 18
God Stats
36W - 25L
1,375 SR
Queue Stats
77W - 73L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 4
9,548
796
2,133
4,196
2,141
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mulan
17
1 / 15 / 4
10,614
885
14,567
29,553
17,969
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
3 / 10 / 4
11,196
933
13,183
19,203
5,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Moooooos_E
Cabrakan
18
3 / 6 / 7
11,785
982
5,180
17,579
14,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
19
7 / 10 / 6
13,031
1,086
20,683
17,102
4,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeagleBros1
Thanatos
18
8 / 7 / 19
12,520
1,043
13,465
14,213
7,285
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 4 / 17
14,460
1,205
27,103
14,181
4,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 3 / 30
11,591
966
6,102
12,806
4,037
20
17 / 0 / 17
14,127
1,177
21,235
12,675
4,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
3 / 1 / 15
11,968
997
10,752
7,179
2,908
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
142
15
Kills
44
44
Deaths
15
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BeagleBros1
Thanatos
8
7
19
2.5
L
Ymir
1
3
4
1
L
Mulan
1
15
4
0.2
W
16
4
17
6.13
L
Merlin
3
10
4
0.5
L
Cabrakan
Moooooos_E
Cabrakan
3
6
7
1.08
W
0
3
30
5
W
17
0
17
25.5
L
Thoth
7
10
6
1
W
Merlin
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,746
Damage
78,657
87,633
Taken
61,054
45,355
Mitigated
23,086
4,545
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BeagleBros1
Thanatos
13,465
5,810
0
3,455
14,213
7,285
0
10,549
3,664
0
15,496
L
Ymir
2,133
774
0
0
4,196
2,141
0
795
3,401
2,973
0
L
Mulan
14,567
5,518
196
1,570
29,553
17,969
0
4,912
24,641
0
36,579
W
27,103
20,244
0
3,502
14,181
4,666
0
11,568
2,613
0
58,594
L
Merlin
13,183
2,016
242
1,063
19,203
5,602
0
4,368
14,835
27,878
0
L
Cabrakan
Moooooos_E
Cabrakan
5,180
1,608
0
1,180
17,579
14,753
0
3,278
14,301
25,636
0
W
6,102
1,421
82
20
12,806
4,037
0
8,411
4,395
12,055
0
W
21,235
12,433
0
1,100
12,675
4,190
0
7,098
5,577
0
32,457
L
Thoth
20,683
1,856
0
294
17,102
4,890
0
3,501
13,601
48,098
0
W
Merlin
10,752
1,057
0
0
7,179
2,908
0
3,553
3,626
44,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
64,666
181
Minions Killed
196
2
Camps Cleared
4
755,057
Distance Traveled
911,899
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,520
1,043
2
0
0
161,189
0
L
Ymir
9,548
796
3
0
0
59,573
1
L
Mulan
10,614
885
43
4
1
152,214
4
W
Izanami
14,460
1,205
89
7
1
147,923
0
L
Merlin
11,196
933
33
3
1
168,281
1
L
Cabrakan
11,785
982
36
3
0
174,654
0
W
Ra
11,591
966
16
1
0
178,677
0
W
Neith
14,127
1,177
29
2
1
225,390
0
L
Thoth
13,031
1,086
66
6
0
200,335
0
W
Merlin
11,968
997
60
5
2
198,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role