Player Matchup

Cthulhu
Cthulhu
Lilhit01
Cthulhu
Level 39
God Stats
2W - 2L
1,782 SR
Queue Stats
125W - 127L
1,374 Elo+
Party 1
Eset
Eset
Nestleghost
Eset
Level 27
God Stats
20W - 43L
1,394 SR
Queue Stats
335W - 328L
1,380 Elo+
Party 1
Geb
Geb
Nevski33
Geb
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
35W - 25L
1,500 Elo+
Party 1
Chang'e
Chang'e
dinuzzu70UwU
Chang'e
Level 108
God Stats
13W - 9L
1,598 SR
Queue Stats
492W - 470L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
jilicuerda
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 85L
1,410 Elo+
Party 1
Team Averages
Level 43
1,555 SR
1,421 Elo+

VS

Team Averages
Level 39
1,440 SR
1,434 Elo+
Fenrir
Fenrir
Efiro_21
Fenrir
Level 63
God Stats
4W - 4L
1,283 SR
Queue Stats
54W - 109L
1,500 Elo+
Party 3
Izanami
Izanami
ElectrcEl3phant
Izanami
Level 44
God Stats
9W - 3L
1,608 SR
Queue Stats
203W - 187L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
Jugarsan
Cthulhu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Olorun
Olorun
KindredKoala
Olorun
Level 29
God Stats
5W - 4L
1,365 SR
Queue Stats
118W - 83L
1,395 Elo+
Party 2
Thanatos
Thanatos
Theronsrule12
Thanatos
Level 29
God Stats
15W - 18L
1,442 SR
Queue Stats
176W - 189L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lilhit01
Cthulhu
20
4 / 5 / 4
14,560
539
16,105
25,874
12,703
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
6 / 7 / 6
13,608
504
13,444
19,981
7,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 6 / 14
13,829
512
11,250
22,668
26,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
dinuzzu70UwU
Chang'e
20
15 / 5 / 4
16,877
625
31,022
29,019
10,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
jilicuerda
Heimdallr
14
0 / 5 / 5
10,227
379
9,129
13,435
4,043
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Efiro_21
Fenrir
20
8 / 8 / 3
15,011
556
16,069
26,071
24,164
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 7 / 3
14,242
527
20,104
26,109
9,900
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Jugarsan
Cthulhu
20
2 / 4 / 14
15,161
562
14,297
28,058
21,015
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
20
12 / 6 / 4
15,776
584
25,200
30,891
10,808
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Theronsrule12
Thanatos
9
1 / 1 / 2
9,557
354
1,217
5,036
1,362
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
26
Kills
28
28
Deaths
26
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Efiro_21
Fenrir
8
8
3
1.19
W
5
7
3
0.93
W
Cthulhu
Jugarsan
Cthulhu
2
4
14
2.25
W
Olorun
12
6
4
2.33
L
Cthulhu
Lilhit01
Cthulhu
4
5
4
1.2
L
6
7
6
1.29
L
1
6
14
1.33
W
Thanatos
Theronsrule12
Thanatos
1
1
2
2
L
Chang'e
dinuzzu70UwU
Chang'e
15
5
4
3.4
L
Heimdallr
jilicuerda
Heimdallr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,950
Damage
76,887
110,977
Taken
116,165
61,443
Mitigated
67,249
43,432
Healing
49,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Efiro_21
Fenrir
16,069
4,578
134
4,807
26,071
24,164
0
18,514
7,557
0
73,246
W
20,104
14,798
0
11,587
26,109
9,900
210
17,655
8,454
0
139,247
W
Cthulhu
Jugarsan
Cthulhu
14,297
785
1,912
10,076
28,058
21,015
754
18,925
9,133
52,488
0
W
Olorun
25,200
15,662
426
16,790
30,891
10,808
1,490
19,010
11,881
143,543
0
L
Cthulhu
Lilhit01
Cthulhu
16,105
969
559
6,258
25,874
12,703
0
6,339
19,490
125,652
0
L
13,444
3,273
235
4,941
19,981
7,324
3,482
5,002
14,954
75,112
0
L
11,250
1,516
0
2,624
22,668
26,440
576
10,856
11,787
39,077
0
W
Thanatos
Theronsrule12
Thanatos
1,217
333
0
4,125
5,036
1,362
0
1,603
3,433
0
18,255
L
Chang'e
dinuzzu70UwU
Chang'e
31,022
2,998
10,215
16,070
29,019
10,933
2,636
8,947
19,670
108,435
0
L
Heimdallr
jilicuerda
Heimdallr
9,129
4,685
0
2,530
13,435
4,043
2,021
8,353
5,057
0
40,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,101
Gold Earned
69,747
560
Minions Killed
574
0
Camps Cleared
0
2,318,503
Distance Traveled
2,086,633
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,011
556
87
3
0
510,626
4
W
Izanami
14,242
527
160
6
0
445,615
1
W
Cthulhu
15,161
562
84
3
0
544,108
0
W
Olorun
15,776
584
205
8
0
421,001
6
L
Cthulhu
14,560
539
178
7
0
543,496
0
L
Eset
13,608
504
131
5
0
419,908
0
L
Geb
13,829
512
28
1
0
491,471
3
W
Thanatos
9,557
354
38
1
0
165,283
1
L
Chang'e
16,877
625
164
6
0
477,210
1
L
Heimdallr
10,227
379
59
2
0
386,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role