Player Matchup

Hercules
Hercules
Brekcha
Hercules
Level 16
God Stats
2W - 4L
1,548 SR
Queue Stats
5W - 7L
1,278 Elo+
Party 1
Zeus
Zeus
Conneur
Zeus
Level 43
God Stats
14W - 13L
1,591 SR
Queue Stats
267W - 202L
1,538 Elo+
Party 1
Skadi
Skadi
KFC-Scythe
Skadi
Level 88
God Stats
49W - 33L
1,600 SR
Queue Stats
394W - 297L
1,550 Elo+
Party 1
Team Averages
Level 49
1,580 SR
1,455 Elo+

VS

Team Averages
Level 27
1,652 SR
1,385 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NegligentPack
Da Ji
Level 28
God Stats
41W - 20L
1,570 SR
Queue Stats
118W - 117L
1,295 Elo+
Solo
Hel
Hel
xXnephisto59Xx
Hel
Level 27
God Stats
10W - 14L
1,886 SR
Queue Stats
155W - 174L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brekcha
Hercules
10
0 / 3 / 2
7,508
578
3,106
10,114
5,722
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Conneur
Zeus
11
2 / 6 / 0
8,281
637
12,205
6,537
1,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
11
0 / 3 / 2
7,758
597
3,199
6,705
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 1 / 3
9,593
738
8,704
8,838
3,072
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 1 / 7
8,727
671
6,214
7,410
2,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 10
8,551
658
5,124
6,963
2,278
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
3
9.5
L
Hercules
Brekcha
Hercules
0
3
2
0.33
L
Zeus
Conneur
Zeus
2
6
0
0.33
L
Skadi
0
3
2
0.33
W
3
1
7
6.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
20,042
23,356
Taken
23,211
9,762
Mitigated
8,176
4,860
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,704
3,540
0
1,564
8,838
3,072
591
5,022
3,741
0
44,162
L
Hercules
Brekcha
Hercules
3,106
639
393
2,461
10,114
5,722
0
3,314
6,800
0
10,833
L
Zeus
Conneur
Zeus
12,205
540
0
125
6,537
1,963
100
615
5,922
40,695
0
L
Skadi
3,199
877
0
1,881
6,705
2,077
75
1,231
5,474
0
32,789
W
6,214
2,771
305
1,664
7,410
2,826
0
3,633
3,702
0
23,514
W
5,124
283
3,343
3,945
6,963
2,278
53
3,662
3,251
28,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
26,871
144
Minions Killed
144
0
Camps Cleared
0
671,602
Distance Traveled
737,698
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,593
738
68
5
0
264,204
4
L
Hercules
7,508
578
15
1
0
235,624
2
L
Zeus
8,281
637
61
5
0
193,768
5
L
Skadi
7,758
597
68
5
0
242,210
1
W
Da Ji
8,727
671
30
2
0
221,017
5
W
Hel
8,551
658
46
4
0
252,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role