Player Matchup

Fenrir
Fenrir
PLM Lucario
Fenrir
Level 16
God Stats
63W - 42L
1,462 SR
Queue Stats
382W - 427L
1,068 Elo+
Party 1
Susano
Susano
bertt
Susano
Level 7
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
cosit_al
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 43L
1,062 Elo+
Solo
Cthulhu
Cthulhu
vIgnitor
Cthulhu
Level 7
God Stats
0W - 6L
1,077 SR
Queue Stats
194W - 264L
1,022 Elo+
Party 1
Pele
Pele
y_LUISGG69
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,186 Elo+
Solo
Team Averages
Level 11
1,367 SR
1,168 Elo+

VS

Team Averages
Level 20
1,460 SR
1,106 Elo+
Ullr
Ullr
IlikeTortles436
Ullr
Level 28
God Stats
3W - 6L
1,378 SR
Queue Stats
299W - 335L
930 Elo+
Party 3
Bellona
Bellona
MrKofalot
Bellona
Level 19
God Stats
77W - 74L
1,483 SR
Queue Stats
124W - 138L
1,270 Elo+
Solo
Fenrir
Fenrir
RareBurrito1206
Fenrir
Level 25
God Stats
41W - 46L
1,517 SR
Queue Stats
468W - 484L
933 Elo+
Party 3
Olorun
Olorun
asashin-agito
Olorun
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 113L
1,189 Elo+
Party 2
Cthulhu
Cthulhu
la_lune416
Cthulhu
Level 14
God Stats
5W - 1L
1,423 SR
Queue Stats
106W - 105L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 5 / 0
12,606
548
14,518
24,415
12,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
bertt
Susano
18
2 / 4 / 2
10,406
452
5,574
15,347
6,803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
cosit_al
Chang'e
15
0 / 11 / 5
9,074
395
5,941
16,890
14,897
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
vIgnitor
Cthulhu
17
4 / 9 / 6
12,174
529
17,740
34,728
16,350
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 11 / 3
10,003
435
8,288
18,868
7,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 4
12,631
549
12,614
16,769
7,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MrKofalot
Bellona
19
7 / 2 / 4
12,570
547
20,276
15,543
10,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
3 / 1 / 2
8,370
364
1,702
3,399
922
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
13 / 7 / 8
13,644
593
25,036
18,221
6,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
la_lune416
Cthulhu
17
6 / 4 / 9
12,512
544
17,658
16,414
17,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
19
Kills
37
40
Deaths
19
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
W
Bellona
MrKofalot
Bellona
7
2
4
4.5
L
Fenrir
10
5
0
2
W
3
1
2
4
W
13
7
8
2.43
L
Susano
bertt
Susano
2
4
2
0.75
L
Chang'e
cosit_al
Chang'e
0
11
5
0.23
W
Cthulhu
la_lune416
Cthulhu
6
4
9
2.63
L
Cthulhu
vIgnitor
Cthulhu
4
9
6
0.78
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,061
Damage
77,286
110,248
Taken
70,346
57,815
Mitigated
42,532
28,729
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,614
9,419
0
6,146
16,769
7,462
5,522
4,154
12,440
0
66,669
W
Bellona
MrKofalot
Bellona
20,276
10,342
0
4,510
15,543
10,122
3,616
1,756
13,787
0
86,889
L
Fenrir
14,518
5,410
0
7,447
24,415
12,395
277
7,593
16,822
0
92,488
W
1,702
868
0
1,232
3,399
922
0
990
2,334
0
7,561
W
25,036
19,513
998
6,038
18,221
6,772
3,091
8,161
9,910
82,004
0
L
Susano
bertt
Susano
5,574
1,163
0
750
15,347
6,803
632
2,723
12,624
0
46,560
L
Chang'e
cosit_al
Chang'e
5,941
1,384
1,796
3,500
16,890
14,897
983
8,280
8,610
28,354
0
W
Cthulhu
la_lune416
Cthulhu
17,658
1,057
1,372
1,233
16,414
17,254
305
7,985
8,117
46,874
0
L
Cthulhu
vIgnitor
Cthulhu
17,740
3,099
485
11,911
34,728
16,350
1,545
19,882
14,846
65,363
0
L
8,288
1,904
0
2,840
18,868
7,370
177
4,216
14,652
0
47,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,263
Gold Earned
59,727
418
Minions Killed
425
0
Camps Cleared
0
1,945,232
Distance Traveled
1,652,686
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,631
549
123
5
0
347,915
0
W
Bellona
12,570
547
133
6
0
403,381
4
L
Fenrir
12,606
548
140
6
0
431,012
0
W
Fenrir
8,370
364
13
1
0
105,654
0
W
Olorun
13,644
593
111
5
0
337,893
0
L
Susano
10,406
452
83
4
0
447,444
1
L
Chang'e
9,074
395
42
2
0
355,481
0
W
Cthulhu
12,512
544
45
2
0
457,843
0
L
Cthulhu
12,174
529
98
4
0
358,506
1
L
Pele
10,003
435
55
2
0
352,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role