Player Matchup

Skadi
Skadi
 
Skadi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Lenalin
Thanatos
Level 14
God Stats
54W - 51L
1,250 SR
Queue Stats
205W - 227L
1,025 Elo+
Party 1
Jormungandr
Jormungandr
ardar-mine
Jormungandr
Level 18
God Stats
78W - 84L
1,494 SR
Queue Stats
580W - 641L
1,363 Elo+
Solo
Fenrir
Fenrir
i7am-96
Fenrir
Level 15
God Stats
4W - 7L
1,332 SR
Queue Stats
49W - 65L
1,195 Elo+
Solo
Cerberus
Cerberus
squidman14
Cerberus
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Team Averages
Level 12
1,374 SR
1,248 Elo+

VS

Team Averages
Level 8
1,400 SR
1,167 Elo+
Kali
Kali
Natiisr8
Kali
Level 10
God Stats
7W - 10L
1,264 SR
Queue Stats
7W - 15L
1,089 Elo+
Party 3
Ares
Ares
NavasGames
Ares
Level 8
God Stats
2W - 1L
1,237 SR
Queue Stats
5W - 11L
916 Elo+
Party 3
Merlin
Merlin
RainingSky4
Merlin
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,156 Elo+
Party 2
Cthulhu
Cthulhu
Willcaldwell123
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 2
Heimdallr
Heimdallr
didisabi
Heimdallr
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 3L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 0 / 9
13,726
980
11,420
11,554
3,437
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Lenalin
Thanatos
19
3 / 5 / 8
12,778
913
7,613
15,540
4,744
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ardar-mine
Jormungandr
20
0 / 14 / 13
14,224
1,016
21,895
34,992
22,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fenrir
i7am-96
Fenrir
20
14 / 13 / 6
16,177
1,156
30,865
33,695
20,804
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
squidman14
Cerberus
17
1 / 7 / 6
11,717
837
3,631
13,143
4,950
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
1 / 6 / 18
13,215
944
12,447
20,112
10,381
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
10 / 4 / 15
15,262
1,090
20,129
25,243
27,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
20
17 / 4 / 15
16,725
1,195
36,584
12,651
5,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 21
15,420
1,101
20,245
22,303
26,688
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
didisabi
Heimdallr
20
2 / 4 / 18
13,083
935
8,060
7,120
2,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
125
23
Kills
38
39
Deaths
23
42
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
0
9
9.5
L
Thanatos
Lenalin
Thanatos
3
5
8
1.4
W
Kali
1
6
18
1.67
W
10
4
15
4.38
W
Merlin
17
4
15
6.13
W
8
5
21
3.7
L
Jormungandr
ardar-mine
Jormungandr
0
14
13
0.46
W
Heimdallr
didisabi
Heimdallr
2
4
18
2.75
L
Fenrir
i7am-96
Fenrir
14
13
6
1.31
L
Cerberus
squidman14
Cerberus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,424
Damage
97,465
108,924
Taken
87,429
56,545
Mitigated
72,540
9,084
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,420
4,180
0
0
11,554
3,437
0
8,453
3,101
0
21,993
L
Thanatos
Lenalin
Thanatos
7,613
1,816
0
2,503
15,540
4,744
0
11,772
3,768
0
16,686
W
Kali
12,447
4,928
0
3,808
20,112
10,381
0
4,846
15,266
0
34,248
W
20,129
2,911
0
4,361
25,243
27,169
0
4,548
20,695
29,186
0
W
Merlin
36,584
9,880
0
2,058
12,651
5,496
0
4,862
7,789
68,723
0
W
20,245
3,108
0
851
22,303
26,688
0
9,748
12,555
44,386
0
L
Jormungandr
ardar-mine
Jormungandr
21,895
5,941
219
758
34,992
22,610
0
26,512
8,480
76,907
0
W
Heimdallr
didisabi
Heimdallr
8,060
5,131
0
10
7,120
2,806
0
1,522
5,598
0
23,974
L
Fenrir
i7am-96
Fenrir
30,865
16,141
0
5,265
33,695
20,804
0
20,495
13,200
0
54,626
L
Cerberus
squidman14
Cerberus
3,631
465
0
339
13,143
4,950
0
9,726
3,417
8,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,622
Gold Earned
73,705
213
Minions Killed
232
2
Camps Cleared
3
994,054
Distance Traveled
1,058,506
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,726
980
25
2
0
255,805
0
L
Thanatos
12,778
913
11
1
0
254,746
0
W
Kali
13,215
944
58
4
2
190,896
2
W
Ares
15,262
1,090
18
1
0
211,220
0
W
Merlin
16,725
1,195
82
6
0
240,040
0
W
Cthulhu
15,420
1,101
48
3
0
282,727
0
L
Jormungandr
14,224
1,016
126
9
1
171,209
2
W
Heimdallr
13,083
935
26
2
1
133,623
0
L
Fenrir
16,177
1,156
38
3
1
207,749
0
L
Cerberus
11,717
837
13
1
0
104,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role