Player Matchup

Achilles
Achilles
Douglasthe3rd
Achilles
Level 17
God Stats
17W - 23L
1,353 SR
Queue Stats
449W - 400L
1,310 Elo+
Party 1
Olorun
Olorun
Santora
Olorun
Level 17
God Stats
2W - 0L
1,712 SR
Queue Stats
5W - 6L
1,200 Elo+
Solo
Yemoja
Yemoja
Tony_Leon44
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Artemis
Artemis
Vemehh
Artemis
Level 10
God Stats
38W - 21L
1,358 SR
Queue Stats
176W - 147L
1,160 Elo+
Party 1
Bakasura
Bakasura
porejemplo89
Bakasura
Level 8
God Stats
3W - 2L
1,685 SR
Queue Stats
10W - 12L
1,261 Elo+
Solo
Team Averages
Level 12
1,521 SR
1,286 Elo+

VS

Team Averages
Level 9
1,457 SR
1,254 Elo+
Neith
Neith
Aicer95
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
FloreoManu
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 2
Izanami
Izanami
H3cx3L
Izanami
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
246W - 289L
1,196 Elo+
Solo
Nemesis
Nemesis
Sadagar
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,331 Elo+
Party 2
Nox
Nox
alatorresantaell
Nox
Level 12
God Stats
1W - 5L
1,284 SR
Queue Stats
11W - 20L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Douglasthe3rd
Achilles
16
7 / 1 / 0
10,840
516
9,304
11,905
15,901
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Santora
Olorun
15
3 / 3 / 7
10,228
487
5,671
8,534
3,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
16
3 / 5 / 12
10,576
504
7,671
13,248
6,002
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Vemehh
Artemis
17
15 / 0 / 3
12,096
576
15,353
5,979
2,088
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
porejemplo89
Bakasura
18
6 / 1 / 1
12,322
587
7,704
12,751
5,672
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aicer95
Neith
15
3 / 6 / 2
9,902
472
10,874
13,845
4,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
10
2 / 13 / 2
7,315
348
4,607
13,992
5,327
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
H3cx3L
Izanami
16
3 / 5 / 0
9,658
460
7,605
11,016
3,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Sadagar
Nemesis
12
0 / 5 / 4
8,172
389
3,257
12,656
3,451
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 8 / 1
7,622
363
3,080
13,189
6,436
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
34
Kills
9
10
Deaths
37
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Aicer95
Neith
3
6
2
0.67
W
Achilles
Douglasthe3rd
Achilles
7
1
0
7
L
Da Ji
2
13
2
0.23
L
Izanami
H3cx3L
Izanami
3
5
0
0.6
L
Nemesis
Sadagar
Nemesis
0
5
4
0.4
W
Olorun
Santora
Olorun
3
3
7
2.17
W
Yemoja
3
5
12
1.8
W
Artemis
Vemehh
Artemis
15
0
3
16.5
L
1
8
1
0.19
W
Bakasura
porejemplo89
Bakasura
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,703
Damage
29,423
52,417
Taken
64,698
32,891
Mitigated
23,467
15,560
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aicer95
Neith
10,874
3,395
0
1,893
13,845
4,425
2,003
2,519
11,251
0
50,812
W
Achilles
Douglasthe3rd
Achilles
9,304
1,644
0
1,287
11,905
15,901
597
23
11,882
0
43,903
L
Da Ji
4,607
1,104
0
0
13,992
5,327
146
3,204
10,553
0
14,404
L
Izanami
H3cx3L
Izanami
7,605
5,745
0
1,305
11,016
3,828
620
1,601
9,065
0
56,981
L
Nemesis
Sadagar
Nemesis
3,257
834
0
1,421
12,656
3,451
84
2,195
10,404
0
35,632
W
Olorun
Santora
Olorun
5,671
2,410
477
3,118
8,534
3,228
6,478
1,165
7,369
49,589
0
W
Yemoja
7,671
1,406
1,013
382
13,248
6,002
2,200
1,346
11,902
40,117
0
W
Artemis
Vemehh
Artemis
15,353
8,823
0
2,086
5,979
2,088
2,247
507
5,472
0
50,175
L
3,080
419
0
1,528
13,189
6,436
258
3,823
9,223
23,453
0
W
Bakasura
porejemplo89
Bakasura
7,704
6,649
0
7,197
12,751
5,672
423
39
12,712
0
77,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,062
Gold Earned
42,669
454
Minions Killed
315
0
Camps Cleared
0
1,886,777
Distance Traveled
1,895,400
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,902
472
87
4
0
352,843
0
W
Achilles
10,840
516
64
3
0
384,327
2
L
Da Ji
7,315
348
13
1
0
306,549
1
L
Izanami
9,658
460
117
6
0
405,724
0
L
Nemesis
8,172
389
63
3
0
501,337
3
W
Olorun
10,228
487
96
5
0
313,510
0
W
Yemoja
10,576
504
64
3
0
407,304
0
W
Artemis
12,096
576
93
4
0
339,515
0
L
Nox
7,622
363
35
2
0
328,947
1
W
Bakasura
12,322
587
137
7
0
442,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role