Player Matchup

Baron Samedi
Baron Samedi
CrimsonIris
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
Johnyi
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,352 Elo+
Party 2
Pele
Pele
P1SYA_KENDY
Pele
Level 18
God Stats
40W - 20L
1,698 SR
Queue Stats
122W - 108L
1,236 Elo+
Party 1
Yemoja
Yemoja
dedok377
Yemoja
Level 21
God Stats
4W - 3L
1,175 SR
Queue Stats
123W - 113L
1,229 Elo+
Party 1
Neith
Neith
gridnels
Neith
Level 24
God Stats
44W - 38L
1,336 SR
Queue Stats
92W - 105L
1,256 Elo+
Solo
Team Averages
Level 24
1,442 SR
1,289 Elo+

VS

Team Averages
Level 22
1,442 SR
1,301 Elo+
Fenrir
Fenrir
Basilléôs
Fenrir
Level 18
God Stats
1W - 2L
1,447 SR
Queue Stats
8W - 15L
1,077 Elo+
Solo
Cu Chulainn
Cu Chulainn
DBruno2004
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,500 Elo+
Solo
Izanami
Izanami
Deadly_Style96
Izanami
Level 23
God Stats
28W - 16L
1,303 SR
Queue Stats
105W - 86L
1,177 Elo+
Solo
Yemoja
Yemoja
Gulmorg
Yemoja
Level 28
God Stats
3W - 4L
1,508 SR
Queue Stats
74W - 60L
1,412 Elo+
Solo
Skadi
Skadi
mand111
Skadi
Level 12
God Stats
7W - 8L
1,452 SR
Queue Stats
7W - 10L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonIris
Baron Samedi
19
10 / 8 / 7
13,819
477
20,189
24,094
11,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Johnyi
Cthulhu
20
7 / 2 / 11
13,859
478
20,620
21,389
27,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 4 / 7
16,078
554
14,607
25,194
10,926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
dedok377
Yemoja
19
5 / 4 / 21
14,823
511
11,567
20,428
25,600
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
gridnels
Neith
20
10 / 2 / 15
15,088
520
29,015
20,476
9,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 9 / 4
13,379
461
9,704
26,705
10,576
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
DBruno2004
Cu Chulainn
19
4 / 9 / 4
12,554
433
11,768
21,175
15,391
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 11 / 3
11,010
380
17,202
20,964
7,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Gulmorg
Yemoja
20
8 / 7 / 5
14,349
495
18,371
23,060
10,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Skadi
mand111
Skadi
17
4 / 10 / 4
11,768
406
23,492
26,624
12,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
44
Kills
19
20
Deaths
46
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
9
4
0.56
W
Baron Samedi
CrimsonIris
Baron Samedi
10
8
7
1.69
L
Cu Chulainn
DBruno2004
Cu Chulainn
4
9
4
0.67
L
0
11
3
0.14
L
Yemoja
Gulmorg
Yemoja
8
7
5
1.5
W
Cthulhu
Johnyi
Cthulhu
7
2
11
6.25
W
12
4
7
3.88
W
Yemoja
dedok377
Yemoja
5
4
21
3.88
W
Neith
gridnels
Neith
10
2
15
8.75
L
Skadi
mand111
Skadi
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,998
Damage
80,537
111,581
Taken
118,528
85,142
Mitigated
55,744
44,679
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,704
1,822
0
7,712
26,705
10,576
1,649
7,549
19,031
0
83,403
W
Baron Samedi
CrimsonIris
Baron Samedi
20,189
4,167
1,998
7,019
24,094
11,775
1,853
5,544
18,400
69,879
0
L
Cu Chulainn
DBruno2004
Cu Chulainn
11,768
2,472
0
2,696
21,175
15,391
92
8,256
12,594
0
50,661
L
17,202
11,731
249
2,697
20,964
7,565
1,805
12,301
8,313
0
69,146
L
Yemoja
Gulmorg
Yemoja
18,371
1,040
676
1,442
23,060
10,123
0
10,273
12,662
77,571
0
W
Cthulhu
Johnyi
Cthulhu
20,620
1,843
172
2,660
21,389
27,275
603
2,202
18,904
83,373
0
W
14,607
5,058
0
8,434
25,194
10,926
393
4,138
20,956
0
113,039
W
Yemoja
dedok377
Yemoja
11,567
925
12,849
4,883
20,428
25,600
1,084
4,091
16,287
44,232
0
W
Neith
gridnels
Neith
29,015
12,044
0
6,664
20,476
9,566
7,285
2,396
18,055
0
108,355
L
Skadi
mand111
Skadi
23,492
8,665
0
389
26,624
12,089
355
12,972
13,552
0
70,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,667
Gold Earned
63,060
579
Minions Killed
531
0
Camps Cleared
0
2,425,537
Distance Traveled
2,125,914
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,379
461
123
4
0
414,528
1
W
Baron Samedi
13,819
477
96
3
0
415,823
7
L
Cu Chulainn
12,554
433
63
2
0
424,540
6
L
Izanami
11,010
380
116
4
0
377,642
1
L
Yemoja
14,349
495
121
4
0
474,249
9
W
Cthulhu
13,859
478
116
4
0
466,290
6
W
Pele
16,078
554
154
5
0
561,718
0
W
Yemoja
14,823
511
57
2
0
487,014
2
W
Neith
15,088
520
156
5
0
494,692
7
L
Skadi
11,768
406
108
4
0
434,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role