Player Matchup

Hun Batz
Hun Batz
Dino651
Hun Batz
Level 156
God Stats
1W - 2L
1,309 SR
Queue Stats
38W - 35L
1,461 Elo+
Solo
Cthulhu
Cthulhu
JavaTheHuttt
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 199L
1,601 Elo+
Solo
Cupid
Cupid
Seph237
Cupid
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 30L
1,500 Elo+
Party 1
Khepri
Khepri
TheGreatTotoro
Khepri
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 175L
1,500 Elo+
Party 1
Ra
Ra
loupol
Ra
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
448W - 428L
1,579 Elo+
Solo
Team Averages
Level 110
1,462 SR
1,528 Elo+

VS

Team Averages
Level 94
1,499 SR
1,480 Elo+
He Bo
He Bo
Kuromeyo
He Bo
Level 107
God Stats
6W - 8L
1,500 SR
Queue Stats
342W - 327L
1,406 Elo+
Solo
Hun Batz
Hun Batz
WeaselThunder
Hun Batz
Level 61
God Stats
4W - 3L
1,543 SR
Queue Stats
172W - 175L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Winded
Aphrodite
Level 126
God Stats
3W - 3L
1,424 SR
Queue Stats
725W - 711L
1,560 Elo+
Solo
Cerberus
Cerberus
Zreci
Cerberus
Level 108
God Stats
2W - 0L
1,617 SR
Queue Stats
57W - 32L
1,544 Elo+
Solo
Scylla
Scylla
bearerofbang
Scylla
Level 67
God Stats
8W - 3L
1,412 SR
Queue Stats
272W - 278L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dino651
Hun Batz
20
7 / 9 / 8
14,661
666
21,477
28,655
12,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
JavaTheHuttt
Cthulhu
20
7 / 8 / 10
14,526
660
31,281
32,795
26,915
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
Seph237
Cupid
20
7 / 12 / 8
14,172
644
21,071
25,404
9,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 16
16,437
747
14,198
28,368
33,951
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
20
4 / 10 / 12
14,618
664
29,140
28,746
9,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kuromeyo
He Bo
20
9 / 7 / 17
14,526
660
22,373
19,378
8,882
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
WeaselThunder
Hun Batz
20
7 / 9 / 25
14,635
665
18,661
27,939
13,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Winded
Aphrodite
20
9 / 4 / 27
15,593
709
20,113
31,931
20,018
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Zreci
Cerberus
20
5 / 4 / 31
14,529
660
26,130
40,054
63,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
20
15 / 5 / 23
16,905
768
41,760
26,496
11,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
168
29
Kills
45
45
Deaths
29
54
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dino651
Hun Batz
7
9
8
1.22
L
Cthulhu
JavaTheHuttt
Cthulhu
7
8
10
1.5
W
He Bo
Kuromeyo
He Bo
9
7
17
2.5
L
Cupid
Seph237
Cupid
7
12
8
0.92
L
4
6
16
2
W
Hun Batz
WeaselThunder
Hun Batz
7
9
25
2.17
W
Aphrodite
Winded
Aphrodite
9
4
27
5.63
W
Cerberus
Zreci
Cerberus
5
4
31
5.13
W
Scylla
15
5
23
5.3
L
Ra
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,167
Damage
129,037
143,968
Taken
145,798
92,954
Mitigated
117,645
47,127
Healing
79,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dino651
Hun Batz
21,477
3,430
1,788
8,078
28,655
12,996
1,619
22,586
6,069
0
42,989
L
Cthulhu
JavaTheHuttt
Cthulhu
31,281
1,347
1,888
5,126
32,795
26,915
591
25,569
7,226
51,338
0
W
He Bo
Kuromeyo
He Bo
22,373
2,687
1,758
1,545
19,378
8,882
631
10,900
8,278
41,123
0
L
Cupid
Seph237
Cupid
21,071
12,034
3,925
5,000
25,404
9,695
1,306
20,718
4,686
0
32,177
L
14,198
597
1,537
1,692
28,368
33,951
380
20,355
8,013
22,766
0
W
Hun Batz
WeaselThunder
Hun Batz
18,661
5,042
4,969
5,988
27,939
13,767
996
14,498
13,241
0
37,294
W
Aphrodite
Winded
Aphrodite
20,113
1,176
23,186
19,714
31,931
20,018
556
18,168
13,513
54,194
0
W
Cerberus
Zreci
Cerberus
26,130
919
3,388
12,559
40,054
63,033
962
17,643
21,911
45,452
0
W
Scylla
41,760
4,072
2,130
4,395
26,496
11,945
1,850
12,185
14,236
72,427
0
L
Ra
29,140
2,197
7,081
11,012
28,746
9,397
448
21,148
7,598
67,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,414
Gold Earned
76,188
223
Minions Killed
245
0
Camps Cleared
0
1,656,294
Distance Traveled
1,911,743
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,661
666
45
2
0
333,385
2
L
Cthulhu
14,526
660
45
2
0
367,919
0
W
He Bo
14,526
660
32
1
0
322,545
1
L
Cupid
14,172
644
33
2
0
304,949
0
L
Khepri
16,437
747
12
1
0
342,163
2
W
Hun Batz
14,635
665
35
2
0
388,755
1
W
Aphrodite
15,593
709
66
3
0
404,067
0
W
Cerberus
14,529
660
52
2
0
407,037
5
W
Scylla
16,905
768
60
3
0
389,339
2
L
Ra
14,618
664
88
4
0
307,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role