Player Matchup

Cabrakan
Cabrakan
Captainkiwibear
Cabrakan
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 74L
821 Elo+
Solo
Merlin
Merlin
JakeHasNoSoul
Merlin
Level 26
God Stats
9W - 4L
1,682 SR
Queue Stats
243W - 283L
1,117 Elo+
Party 1
Baron Samedi
Baron Samedi
L_3dwardsEE
Baron Samedi
Level 22
God Stats
7W - 8L
1,293 SR
Queue Stats
108W - 151L
1,093 Elo+
Party 1
Bakasura
Bakasura
duckydoom123
Bakasura
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 101L
1,167 Elo+
Party 1
Arachne
Arachne
turtlefacei
Arachne
Level 18
God Stats
70W - 57L
1,522 SR
Queue Stats
131W - 165L
1,157 Elo+
Party 1
Team Averages
Level 20
1,499 SR
1,071 Elo+

VS

Team Averages
Level 21
1,381 SR
1,012 Elo+
Hades
Hades
Jonathan_Oxford
Hades
Level 27
God Stats
48W - 44L
1,494 SR
Queue Stats
87W - 105L
1,118 Elo+
Solo
He Bo
He Bo
WetDurt
He Bo
Level 11
God Stats
2W - 9L
1,169 SR
Queue Stats
2W - 13L
793 Elo+
Solo
Ares
Ares
amedison
Ares
Level 24
God Stats
3W - 10L
1,389 SR
Queue Stats
4W - 12L
1,083 Elo+
Solo
Bastet
Bastet
thecroftinator
Bastet
Level 26
God Stats
29W - 24L
1,436 SR
Queue Stats
120W - 151L
1,238 Elo+
Solo
Cthulhu
Cthulhu
xXElMataGeysXx
Cthulhu
Level 17
God Stats
2W - 3L
1,417 SR
Queue Stats
2W - 8L
830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 6 / 7
10,372
415
4,578
12,374
10,284
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
12 / 7 / 8
14,510
580
18,158
16,258
6,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
L_3dwardsEE
Baron Samedi
17
7 / 4 / 7
12,074
483
10,419
16,180
10,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
duckydoom123
Bakasura
20
15 / 4 / 10
15,662
626
25,479
22,205
10,789
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
turtlefacei
Arachne
16
6 / 8 / 4
11,634
465
11,146
16,832
6,552
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 4
10,783
431
12,912
24,961
12,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
WetDurt
He Bo
19
9 / 11 / 3
12,813
513
15,444
19,988
5,316
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
17
4 / 7 / 7
11,316
453
9,412
26,639
12,172
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
14 / 5 / 6
14,458
578
17,946
21,929
8,481
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 5
8,973
359
4,263
13,349
4,882
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
54
41
Kills
29
29
Deaths
43
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
6
7
0.75
W
12
7
8
2.29
L
1
13
4
0.23
W
Baron Samedi
L_3dwardsEE
Baron Samedi
7
4
7
2.63
L
He Bo
WetDurt
He Bo
9
11
3
0.95
L
Ares
4
7
7
1.07
W
Bakasura
duckydoom123
Bakasura
15
4
10
5
L
14
5
6
3.4
W
Arachne
turtlefacei
Arachne
6
8
4
1
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,780
Damage
59,977
83,849
Taken
106,866
44,488
Mitigated
42,872
15,174
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,578
1,057
0
0
12,374
10,284
475
6,027
6,347
19,342
0
W
18,158
3,312
0
3,258
16,258
6,056
3,320
10,246
6,012
78,217
0
L
12,912
776
219
6,108
24,961
12,021
495
10,339
14,361
73,573
0
W
Baron Samedi
L_3dwardsEE
Baron Samedi
10,419
1,738
841
2,922
16,180
10,807
866
8,156
8,024
61,566
0
L
He Bo
WetDurt
He Bo
15,444
767
0
5,072
19,988
5,316
1,636
7,747
12,241
63,590
0
L
Ares
9,412
522
0
418
26,639
12,172
1,302
8,266
17,671
35,104
0
W
Bakasura
duckydoom123
Bakasura
25,479
18,704
0
7,243
22,205
10,789
9,861
9,208
12,997
0
105,510
L
17,946
7,092
0
5,620
21,929
8,481
364
4,747
16,362
0
82,544
W
Arachne
turtlefacei
Arachne
11,146
9,075
0
910
16,832
6,552
1,195
8,394
8,438
0
35,135
L
4,263
779
0
9
13,349
4,882
0
2,056
10,565
21,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,252
Gold Earned
58,343
489
Minions Killed
446
0
Camps Cleared
0
2,085,557
Distance Traveled
1,934,670
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,372
415
29
1
0
328,060
0
W
Merlin
14,510
580
132
5
0
399,393
0
L
Hades
10,783
431
124
5
0
301,247
0
W
Baron Samedi
12,074
483
79
3
0
370,403
3
L
He Bo
12,813
513
115
5
0
388,310
0
L
Ares
11,316
453
57
2
0
404,865
1
W
Bakasura
15,662
626
197
8
0
508,523
1
L
Bastet
14,458
578
119
5
0
483,416
0
W
Arachne
11,634
465
52
2
0
479,178
0
L
Cthulhu
8,973
359
31
1
0
356,832
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role