Player Matchup

Set
Set
ChronicAJ
Set
Level 15
God Stats
0W - 1L
1,216 SR
Queue Stats
9W - 14L
1,046 Elo+
Party 1
Ra
Ra
EI Baba Yaga
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 31L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
El Gallo Nut
Cthulhu
Level 11
God Stats
0W - 1L
1,073 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Anubis
Anubis
El Mighty Baldo
Anubis
Level 8
God Stats
1W - 2L
1,539 SR
Queue Stats
21W - 26L
1,698 Elo+
Party 1
Neith
Neith
El Young Pigeon
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Party 1
Team Averages
Level 9
1,366 SR
1,449 Elo+

VS

Team Averages
Level 13
1,512 SR
1,329 Elo+
Nox
Nox
AllxFox562
Nox
Level 5
God Stats
1W - 1L
1,280 SR
Queue Stats
21W - 15L
1,303 Elo+
Party 2
Cerberus
Cerberus
D1rt1Tr4sh
Cerberus
Level 13
God Stats
35W - 28L
1,492 SR
Queue Stats
83W - 78L
1,327 Elo+
Solo
Skadi
Skadi
Kenshinlou
Skadi
Level 13
God Stats
21W - 10L
1,743 SR
Queue Stats
81W - 74L
1,327 Elo+
Solo
Ratatoskr
Ratatoskr
OTF Darkz
Ratatoskr
Level 18
God Stats
3W - 6L
1,270 SR
Queue Stats
47W - 48L
1,385 Elo+
Solo
Ymir
Ymir
Stoneybox
Ymir
Level 18
God Stats
16W - 10L
1,778 SR
Queue Stats
19W - 15L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 3
11,816
985
9,394
24,763
21,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 11 / 5
10,571
881
6,211
14,236
7,783
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cthulhu
El Gallo Nut
Cthulhu
17
1 / 8 / 4
10,982
915
10,639
22,274
14,257
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

17
1 / 10 / 4
10,818
902
13,881
17,914
11,711
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 13 / 3
10,663
889
10,156
18,070
5,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 10
10,332
861
2,833
2,464
964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
D1rt1Tr4sh
Cerberus
20
12 / 2 / 33
14,993
1,249
29,708
21,807
21,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
20
22 / 1 / 19
15,055
1,255
31,917
13,483
5,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
OTF Darkz
Ratatoskr
20
15 / 0 / 17
14,273
1,189
19,821
10,222
4,420
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
16
4 / 2 / 12
11,061
922
4,646
7,384
2,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
144
6
Kills
53
54
Deaths
6
19
Assists
91
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
3
12
3
0.38
W
Cerberus
D1rt1Tr4sh
Cerberus
12
2
33
14.25
L
0
11
5
0.23
L
Cthulhu
El Gallo Nut
Cthulhu
1
8
4
0.38
L
1
10
4
0.3
L
1
13
3
0.19
W
Skadi
22
1
19
31.5
W
Ratatoskr
OTF Darkz
Ratatoskr
15
0
17
23.5
W
Ymir
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
88,925
97,257
Taken
55,360
61,261
Mitigated
35,605
6,659
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,833
620
0
294
2,464
964
0
1,042
1,422
16,955
0
L
9,394
6,212
0
549
24,763
21,867
0
8,731
16,032
0
22,339
W
Cerberus
D1rt1Tr4sh
Cerberus
29,708
1,933
0
3,303
21,807
21,867
0
12,121
9,686
65,038
0
L
6,211
1,574
911
466
14,236
7,783
0
5,248
8,988
24,794
0
L
Cthulhu
El Gallo Nut
Cthulhu
10,639
1,059
725
840
22,274
14,257
0
5,001
17,273
34,312
0
L
13,881
2,640
0
2,651
17,914
11,711
0
7,821
10,093
37,390
0
L
10,156
6,659
0
517
18,070
5,643
0
10,386
7,684
0
39,045
W
Skadi
31,917
20,317
0
2,528
13,483
5,460
0
7,599
5,884
0
47,375
W
Ratatoskr
OTF Darkz
Ratatoskr
19,821
8,710
0
2,183
10,222
4,420
0
4,762
5,460
0
32,068
W
Ymir
4,646
413
214
1,233
7,384
2,894
0
5,207
2,177
9,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
65,714
201
Minions Killed
225
5
Camps Cleared
1
891,710
Distance Traveled
851,723
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,332
861
29
2
0
97,197
0
L
Set
11,816
985
28
2
4
192,287
0
W
Cerberus
14,993
1,249
96
8
1
230,320
0
L
Ra
10,571
881
38
3
0
169,806
2
L
Cthulhu
10,982
915
36
3
0
204,677
0
L
Anubis
10,818
902
51
4
1
131,292
0
L
Neith
10,663
889
48
4
0
193,648
0
W
Skadi
15,055
1,255
49
4
0
187,905
0
W
Ratatoskr
14,273
1,189
33
3
0
228,519
0
W
Ymir
11,061
922
18
2
0
107,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role