Player Matchup

Hachiman
Hachiman
Koorskid
Hachiman
Level 11
God Stats
3W - 9L
1,264 SR
Queue Stats
4W - 15L
1,006 Elo+
Party 2
Cthulhu
Cthulhu
PatKilroy
Cthulhu
Level 14
God Stats
0W - 3L
1,533 SR
Queue Stats
3W - 14L
1,197 Elo+
Solo
Scylla
Scylla
RigaTony_
Scylla
Level 65
God Stats
4W - 2L
1,143 SR
Queue Stats
37W - 31L
1,436 Elo+
Party 2
Team Averages
Level 30
1,313 SR
1,213 Elo+

VS

Team Averages
Level 20
1,494 SR
1,249 Elo+
Olorun
Olorun
Joeshmo711
Olorun
Level 9
God Stats
3W - 3L
1,466 SR
Queue Stats
7W - 18L
1,174 Elo+
Solo
Mulan
Mulan
Schusty01
Mulan
Level 25
God Stats
19W - 12L
1,553 SR
Queue Stats
30W - 28L
1,293 Elo+
Party 1
Bakasura
Bakasura
SlapakinZ
Bakasura
Level 25
God Stats
6W - 3L
1,464 SR
Queue Stats
30W - 30L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Koorskid
Hachiman
11
2 / 7 / 4
8,634
617
3,557
9,489
2,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
PatKilroy
Cthulhu
12
4 / 7 / 3
9,561
683
6,474
14,920
8,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
RigaTony_
Scylla
12
2 / 2 / 3
8,905
636
10,483
7,576
1,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Joeshmo711
Olorun
13
0 / 4 / 11
9,477
677
4,174
8,462
3,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Schusty01
Mulan
15
9 / 3 / 6
11,286
806
15,333
14,668
6,323
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
SlapakinZ
Bakasura
14
7 / 2 / 3
10,984
785
7,574
10,355
3,992
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
16
16
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
Joeshmo711
Olorun
0
4
11
1.38
L
Hachiman
Koorskid
Hachiman
2
7
4
0.57
L
Cthulhu
PatKilroy
Cthulhu
4
7
3
0.79
L
Scylla
RigaTony_
Scylla
2
2
3
1.75
W
Mulan
Schusty01
Mulan
9
3
6
4
W
Bakasura
SlapakinZ
Bakasura
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
27,081
31,985
Taken
33,485
12,647
Mitigated
13,480
2,239
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Joeshmo711
Olorun
4,174
1,593
95
2,191
8,462
3,165
2,547
5,532
2,930
26,266
0
L
Hachiman
Koorskid
Hachiman
3,557
1,309
0
282
9,489
2,171
21
432
8,757
0
16,421
L
Cthulhu
PatKilroy
Cthulhu
6,474
216
470
819
14,920
8,715
0
2,544
11,307
31,279
0
L
Scylla
RigaTony_
Scylla
10,483
232
0
668
7,576
1,761
23
1,268
5,850
27,172
0
W
Mulan
Schusty01
Mulan
15,333
2,524
0
5,254
14,668
6,323
315
8,100
6,568
0
49,790
W
Bakasura
SlapakinZ
Bakasura
7,574
4,857
0
4,786
10,355
3,992
78
4,002
6,353
0
59,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
31,747
121
Minions Killed
172
0
Camps Cleared
0
726,171
Distance Traveled
809,709
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,477
677
35
3
0
227,612
0
L
Hachiman
8,634
617
25
2
0
222,169
5
L
Cthulhu
9,561
683
50
4
0
242,790
1
L
Scylla
8,905
636
46
3
0
261,212
5
W
Mulan
11,286
806
50
4
0
279,171
2
W
Bakasura
10,984
785
87
6
0
302,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role