Player Matchup

Cthulhu
Cthulhu
CHI_LEE_OON
Cthulhu
Level 149
God Stats
11W - 7L
1,598 SR
Queue Stats
286W - 248L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
NeedsNoIntro
Heimdallr
Level 132
God Stats
0W - 3L
1,167 SR
Queue Stats
169W - 138L
1,506 Elo+
Party 1
Ra
Ra
heavy-biscuit3
Ra
Level 4
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 95
1,343 SR
1,512 Elo+

VS

Team Averages
Level 21
1,495 SR
1,421 Elo+
Freya
Freya
Carbmaster02
Freya
Level 27
God Stats
5W - 4L
1,620 SR
Queue Stats
21W - 20L
1,541 Elo+
Party 2
Fenrir
Fenrir
Lukay39
Fenrir
Level 14
God Stats
1W - 2L
1,165 SR
Queue Stats
3W - 8L
1,104 Elo+
Solo
Anubis
Anubis
TheOrang3Demon
Anubis
Level 22
God Stats
2W - 1L
1,700 SR
Queue Stats
5W - 8L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHI_LEE_OON
Cthulhu
19
13 / 7 / 5
16,771
762
22,543
30,509
34,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
NeedsNoIntro
Heimdallr
18
6 / 7 / 10
15,523
706
18,979
20,543
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 14 / 8
12,161
553
8,432
18,707
8,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 9
17,074
776
23,981
22,079
8,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Lukay39
Fenrir
15
4 / 12 / 9
13,243
602
7,752
21,259
9,702
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
10 / 6 / 12
15,597
709
25,002
20,037
9,874
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
19
Kills
28
28
Deaths
19
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHI_LEE_OON
Cthulhu
13
7
5
2.21
W
14
1
9
18.5
W
Fenrir
Lukay39
Fenrir
4
12
9
0.71
L
Heimdallr
NeedsNoIntro
Heimdallr
6
7
10
1.57
W
10
6
12
2.67
L
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,954
Damage
56,735
69,759
Taken
63,375
48,903
Mitigated
28,445
10,634
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHI_LEE_OON
Cthulhu
22,543
455
0
1,502
30,509
34,034
0
21,627
8,882
62,953
0
W
23,981
7,512
0
15,404
22,079
8,869
1,023
13,332
8,745
84,797
0
W
Fenrir
Lukay39
Fenrir
7,752
469
0
536
21,259
9,702
534
10,339
10,920
0
25,394
L
Heimdallr
NeedsNoIntro
Heimdallr
18,979
9,439
0
3,330
20,543
6,489
2,305
14,203
6,340
0
79,351
W
25,002
1,567
0
11,233
20,037
9,874
1,293
7,352
12,682
83,736
0
L
8,432
896
2,806
2,996
18,707
8,380
91
13,235
5,472
37,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
45,914
209
Minions Killed
194
0
Camps Cleared
0
1,049,616
Distance Traveled
1,073,814
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,771
762
57
3
0
380,353
0
W
Freya
17,074
776
74
3
0
411,958
0
W
Fenrir
13,243
602
19
1
0
317,885
5
L
Heimdallr
15,523
706
102
5
0
354,633
1
W
Anubis
15,597
709
101
5
0
343,971
1
L
Ra
12,161
553
50
2
0
314,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role