Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ciroc vs Villa
Awilix
Level 118
God Stats
2W - 1L
1,747 SR
Queue Stats
149W - 145L
1,561 Elo+
Solo
Horus
Horus
Octoplopus
Horus
Level 60
God Stats
34W - 25L
1,627 SR
Queue Stats
141W - 132L
1,538 Elo+
Solo
Zeus
Zeus
X The Dubya X
Zeus
Level 123
God Stats
6W - 4L
1,540 SR
Queue Stats
11W - 6L
1,633 Elo+
Solo
Team Averages
Level 109
1,583 SR
1,546 Elo+

VS

Team Averages
Level 122
1,558 SR
1,616 Elo+
Cernunnos
Cernunnos
Arcanus666
Cernunnos
Level 156
God Stats
3W - 7L
1,500 SR
Queue Stats
87W - 85L
1,645 Elo+
Solo
Nox
Nox
Shark559
Nox
Level 127
God Stats
9W - 7L
1,751 SR
Queue Stats
86W - 86L
1,546 Elo+
Solo
Merlin
Merlin
TSM___FleXx
Merlin
Level 66
God Stats
16W - 20L
1,563 SR
Queue Stats
95W - 84L
1,622 Elo+
Party 1
Ne Zha
Ne Zha
XFrostyDubsX
Ne Zha
Level 101
God Stats
0W - 1L
1,499 SR
Queue Stats
122W - 106L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
ftd5000
Cthulhu
Level 160
God Stats
0W - 1L
1,477 SR
Queue Stats
12W - 13L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 0 / 5
11,665
1,060
9,705
10,286
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 1 / 9
10,881
989
11,288
10,029
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 0 / 6
10,434
949
3,856
8,300
3,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
17
0 / 3 / 8
9,946
904
5,040
14,746
12,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 0 / 6
11,284
1,026
22,151
5,222
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

232

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arcanus666
Cernunnos
16
1 / 4 / 1
9,994
909
11,171
13,484
5,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 1
9,997
909
4,514
6,248
2,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
0 / 3 / 3
9,914
901
5,870
8,441
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
16
2 / 1 / 1
10,096
918
8,370
8,988
4,498
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ftd5000
Cthulhu
16
0 / 5 / 4
10,131
921
14,255
16,909
10,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
14
Kills
4
4
Deaths
14
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
5
6.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
9
6.5
L
Cernunnos
Arcanus666
Cernunnos
1
4
1
0.38
W
3
0
6
6
W
Horus
0
3
8
1.33
L
1
1
1
1.5
L
Merlin
0
3
3
0.5
W
5
0
6
8
L
Ne Zha
2
1
1
2.5
L
Cthulhu
ftd5000
Cthulhu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,040
Damage
44,180
48,583
Taken
54,070
26,315
Mitigated
26,487
15,026
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,705
2,203
0
2,876
10,286
4,029
0
4,440
5,846
40,715
0
W
Ah Muzen Cab
 
Ah Muzen Cab
11,288
5,487
0
4,113
10,029
4,760
0
4,065
5,964
0
41,840
L
Cernunnos
Arcanus666
Cernunnos
11,171
2,218
255
255
13,484
5,499
0
8,006
5,478
0
36,386
W
3,856
1,195
0
0
8,300
3,411
0
4,309
3,991
0
16,184
W
Horus
5,040
2,568
3,540
3,746
14,746
12,215
0
9,192
5,554
0
11,317
L
4,514
65
0
0
6,248
2,671
0
3,972
2,276
17,150
0
L
Merlin
5,870
168
104
562
8,441
3,419
0
6,008
2,433
27,106
0
W
22,151
589
0
751
5,222
1,900
0
2,633
2,589
35,600
0
L
Ne Zha
8,370
1,993
0
1,033
8,988
4,498
0
5,215
3,773
0
18,132
L
Cthulhu
ftd5000
Cthulhu
14,255
138
77
0
16,909
10,400
0
8,655
8,254
37,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,210
Gold Earned
50,132
230
Minions Killed
250
11
Camps Cleared
6
1,205,874
Distance Traveled
1,107,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,665
1,060
64
6
5
259,122
0
W
Ah Muzen Cab
10,881
989
85
8
4
237,566
0
L
Cernunnos
9,994
909
62
6
1
224,264
1
W
Awilix
10,434
949
17
2
1
252,560
0
W
Horus
9,946
904
13
1
1
235,426
0
L
Nox
9,997
909
47
4
0
228,257
0
L
Merlin
9,914
901
57
5
5
200,596
0
W
Zeus
11,284
1,026
51
5
0
221,200
0
L
Ne Zha
10,096
918
28
3
0
228,165
0
L
Cthulhu
10,131
921
56
5
0
226,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role