Player Matchup

Chaac
Chaac
MaxauCnt21
Chaac
Level 48
God Stats
1W - 4L
1,416 SR
Queue Stats
72W - 82L
1,270 Elo+
Party 2
Anhur
Anhur
SauzyBoy
Anhur
Level 23
God Stats
2W - 1L
1,590 SR
Queue Stats
19W - 38L
1,202 Elo+
Solo
Ra
Ra
Thinerillo
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Team Averages
Level 26
1,502 SR
1,324 Elo+

VS

Team Averages
Level 45
1,441 SR
1,270 Elo+
Hel
Hel
Boliqueso
Hel
Level 67
God Stats
6W - 6L
1,492 SR
Queue Stats
163W - 189L
1,311 Elo+
Party 1
Chiron
Chiron
CevichitoDulce
Chiron
Level 57
God Stats
11W - 22L
1,484 SR
Queue Stats
182W - 187L
1,295 Elo+
Party 1
Cupid
Cupid
Rabito2310
Cupid
Level 12
God Stats
5W - 12L
1,346 SR
Queue Stats
11W - 19L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 0 / 8
12,225
764
10,417
12,446
12,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
SauzyBoy
Anhur
14
4 / 6 / 10
10,890
681
14,907
13,271
4,499
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 4 / 7
11,340
709
9,594
11,631
4,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
10,653
666
13,751
17,905
5,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 1 / 6
10,079
630
9,172
10,546
3,512
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
13
3 / 8 / 6
10,677
667
7,682
15,533
4,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
15
Kills
10
10
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
2
1
6
5
W
Chaac
5
0
8
9
L
Cupid
3
8
6
0.75
W
Anhur
SauzyBoy
Anhur
4
6
10
1.5
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
30,605
37,348
Taken
43,984
20,905
Mitigated
13,586
11,094
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,751
470
5,103
8,093
17,905
5,083
360
4,169
13,736
57,122
0
L
9,172
1,346
1,267
3,416
10,546
3,512
329
3,135
7,411
0
37,639
W
Chaac
10,417
1,076
0
2,685
12,446
12,307
575
4,016
8,430
0
37,561
L
Cupid
7,682
4,662
70
250
15,533
4,991
680
2,402
13,131
0
26,589
W
Anhur
SauzyBoy
Anhur
14,907
7,530
0
1,000
13,271
4,499
1,464
5,315
7,956
0
35,391
W
9,594
615
2,761
4,648
11,631
4,099
951
4,428
7,203
55,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
31,409
166
Minions Killed
170
0
Camps Cleared
0
937,892
Distance Traveled
841,714
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,653
666
78
5
0
302,624
3
L
Chiron
10,079
630
50
3
0
294,362
3
W
Chaac
12,225
764
50
3
0
338,016
0
L
Cupid
10,677
667
42
3
0
244,728
0
W
Anhur
10,890
681
40
3
0
291,200
0
W
Ra
11,340
709
76
5
0
308,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role