Player Matchup

Jormungandr
Jormungandr
Tier3Clown
Jormungandr
Level 17
God Stats
1W - 0L
1,419 SR
Queue Stats
18W - 8L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
Tkay8228
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
magnificentcubn
Kukulkan
Level 22
God Stats
1W - 0L
1,880 SR
Queue Stats
11W - 3L
1,603 Elo+
Party 1
Team Averages
Level 29
1,599 SR
1,594 Elo+

VS

Team Averages
Level 16
1,470 SR
1,268 Elo+
Ra
Ra
PacoJerteRapido
Ra
Level 11
God Stats
3W - 4L
1,409 SR
Queue Stats
23W - 34L
1,304 Elo+
Party 2
Ravana
Ravana
TarotDPirs
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Chaac
Chaac
tripodz
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Tier3Clown
Jormungandr
15
4 / 3 / 12
11,385
670
11,872
12,682
8,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Tkay8228
Jing Wei
17
9 / 1 / 11
12,640
744
13,502
9,654
3,627
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
7 / 2 / 8
12,173
716
12,668
8,799
3,405
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
10,400
612
8,238
11,224
4,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
TarotDPirs
Ravana
12
0 / 6 / 4
9,593
564
4,927
12,911
6,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
tripodz
Chaac
12
2 / 9 / 3
10,374
610
10,944
16,922
8,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
5
6
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Ravana
TarotDPirs
Ravana
0
6
4
0.33
W
Jormungandr
Tier3Clown
Jormungandr
4
3
12
3.33
W
Jing Wei
Tkay8228
Jing Wei
9
1
11
14.5
W
Kukulkan
7
2
8
5.5
L
Chaac
tripodz
Chaac
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,042
Damage
24,109
31,135
Taken
41,057
15,876
Mitigated
18,677
3,969
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,238
1,196
912
1,890
11,224
4,454
0
7,527
3,697
47,181
0
L
Ravana
TarotDPirs
Ravana
4,927
1,156
0
2,191
12,911
6,218
0
6,453
6,458
0
31,596
W
Jormungandr
Tier3Clown
Jormungandr
11,872
1,971
0
750
12,682
8,844
573
4,725
7,676
45,965
0
W
Jing Wei
Tkay8228
Jing Wei
13,502
11,546
0
2,969
9,654
3,627
1,457
1,550
8,104
0
49,361
W
Kukulkan
12,668
1,321
0
250
8,799
3,405
242
2,061
6,738
51,152
0
L
Chaac
tripodz
Chaac
10,944
2,177
0
3,785
16,922
8,005
0
10,572
6,350
0
29,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
30,367
196
Minions Killed
158
0
Camps Cleared
0
917,842
Distance Traveled
873,881
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,400
612
76
4
0
278,770
0
L
Ravana
9,593
564
48
3
0
304,091
5
W
Jormungandr
11,385
670
53
3
0
302,014
5
W
Jing Wei
12,640
744
62
4
0
324,174
0
W
Kukulkan
12,173
716
81
5
0
291,654
2
L
Chaac
10,374
610
34
2
0
291,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role