Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KNIceBreaker
Odin
Level 46
God Stats
3W - 1L
1,442 SR
Queue Stats
35W - 25L
1,364 Elo+
Party 1
Bacchus
Bacchus
Soggy Soccs
Bacchus
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 63L
1,500 Elo+
Party 1
Ra
Ra
Toxic Paths
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
blade2380
Xbalanque
Level 120
God Stats
2W - 0L
1,550 SR
Queue Stats
141W - 147L
1,535 Elo+
Party 1
Team Averages
Level 79
1,498 SR
1,470 Elo+

VS

Team Averages
Level 86
1,445 SR
1,415 Elo+
Hel
Hel
Beellatrix
Hel
Level 126
God Stats
2W - 2L
1,744 SR
Queue Stats
111W - 105L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
Duosin
Cthulhu
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
108W - 102L
1,395 Elo+
Party 3
Set
Set
LSSJ_Shadow
Set
Level 119
God Stats
0W - 4L
1,164 SR
Queue Stats
160W - 166L
1,423 Elo+
Party 2
Chiron
Chiron
oblate_bookends
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 2
Da Ji
Da Ji
velgeder
Da Ji
Level 142
God Stats
7W - 4L
1,537 SR
Queue Stats
177W - 178L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
6 / 7 / 24
12,469
733
14,578
21,544
14,370
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
7 / 5 / 21
12,129
713
13,240
15,338
10,668
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Soggy Soccs
Bacchus
18
3 / 5 / 20
11,521
678
10,395
13,128
16,837
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
8 / 2 / 21
13,880
816
24,225
17,222
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
blade2380
Xbalanque
20
10 / 6 / 16
13,312
783
29,833
17,532
8,054
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 9
11,945
703
18,816
21,215
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Duosin
Cthulhu
16
3 / 12 / 10
10,067
592
14,274
23,821
30,427
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 4 / 14
11,805
694
13,906
16,367
8,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 6 / 12
11,425
672
9,273
16,755
7,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
velgeder
Da Ji
18
3 / 5 / 14
10,252
603
12,586
25,698
26,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
83
34
Kills
24
25
Deaths
34
102
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
7
24
2.57
L
9
7
9
1.93
L
Cthulhu
Duosin
Cthulhu
3
12
10
0.67
W
7
5
21
3.5
L
6
4
14
3.25
W
Bacchus
Soggy Soccs
Bacchus
3
5
20
2.6
W
8
2
21
9.25
W
Xbalanque
blade2380
Xbalanque
10
6
16
3
L
3
6
12
1.5
L
Da Ji
velgeder
Da Ji
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,271
Damage
68,855
84,764
Taken
103,856
57,853
Mitigated
83,525
32,641
Healing
36,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,578
3,899
2,363
1,337
21,544
14,370
298
8,307
13,237
0
31,088
L
18,816
1,219
11,330
8,993
21,215
10,263
203
9,777
11,438
40,407
0
L
Cthulhu
Duosin
Cthulhu
14,274
1,242
1,461
608
23,821
30,427
0
5,688
18,133
27,109
0
W
13,240
4,888
1,375
1,799
15,338
10,668
325
6,685
6,282
0
22,228
L
13,906
5,774
753
2,158
16,367
8,512
771
4,986
11,381
0
34,670
W
Bacchus
Soggy Soccs
Bacchus
10,395
1,517
0
116
13,128
16,837
434
3,823
9,305
14,963
0
W
24,225
2,485
10,272
10,863
17,222
7,924
1,280
7,722
9,500
56,075
0
W
Xbalanque
blade2380
Xbalanque
29,833
16,367
632
3,884
17,532
8,054
3,131
6,553
10,979
0
55,316
L
9,273
4,629
3,027
2,830
16,755
7,396
222
5,887
10,795
0
22,354
L
Da Ji
velgeder
Da Ji
12,586
2,511
1,659
3,696
25,698
26,927
220
8,282
17,416
0
19,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,311
Gold Earned
55,494
170
Minions Killed
136
0
Camps Cleared
0
1,340,477
Distance Traveled
1,252,764
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,469
733
26
2
0
241,615
0
L
Hel
11,945
703
59
3
0
277,739
0
L
Cthulhu
10,067
592
19
1
0
203,873
1
W
Odin
12,129
713
13
1
0
290,086
3
L
Set
11,805
694
31
2
0
292,262
1
W
Bacchus
11,521
678
16
1
0
258,902
0
W
Ra
13,880
816
69
4
0
313,493
0
W
Xbalanque
13,312
783
46
3
0
236,381
0
L
Chiron
11,425
672
19
1
0
248,353
0
L
Da Ji
10,252
603
8
0
0
230,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role