Player Matchup

Hercules
Hercules
MystiicGohan
Hercules
Level 68
God Stats
4W - 1L
1,458 SR
Queue Stats
45W - 54L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
NaruHina_FTW
Cernunnos
Level 29
God Stats
2W - 3L
1,733 SR
Queue Stats
159W - 147L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Pnisher101
Cthulhu
Level 15
God Stats
4W - 7L
1,292 SR
Queue Stats
29W - 39L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
RW Panda
Nu Wa
Level 29
God Stats
29W - 14L
1,712 SR
Queue Stats
336W - 290L
1,639 Elo+
Solo
Artemis
Artemis
Telitubbynation
Artemis
Level 18
God Stats
14W - 4L
1,713 SR
Queue Stats
49W - 49L
1,450 Elo+
Party 2
Team Averages
Level 32
1,582 SR
1,517 Elo+

VS

Team Averages
Level 37
1,539 SR
1,597 Elo+
Olorun
Olorun
Bardock8820
Olorun
Level 7
God Stats
1W - 1L
1,872 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Awilix
Awilix
Konink-Kans
Awilix
Level 119
God Stats
8W - 12L
1,571 SR
Queue Stats
144W - 139L
1,574 Elo+
Party 1
Sol
Sol
Miamarie1028
Sol
Level 26
God Stats
16W - 17L
1,505 SR
Queue Stats
133W - 128L
1,499 Elo+
Solo
Janus
Janus
SvviftVio1et
Janus
Level 25
God Stats
4W - 7L
1,246 SR
Queue Stats
198W - 171L
1,541 Elo+
Solo
Ares
Ares
lma_G-O-A-T
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MystiicGohan
Hercules
16
6 / 1 / 8
9,912
991
6,791
10,694
6,160
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
NaruHina_FTW
Cernunnos
16
7 / 0 / 8
10,538
1,054
8,023
4,361
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pnisher101
Cthulhu
16
0 / 1 / 18
9,493
949
5,379
6,047
4,918
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
RW Panda
Nu Wa
16
2 / 0 / 11
10,011
1,001
13,430
5,291
2,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 8
9,544
954
7,084
5,156
2,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

344

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 5 / 2
8,494
849
3,324
11,463
6,996
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
14
2 / 0 / 1
9,020
902
2,670
4,707
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 2
8,626
863
9,717
13,135
3,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 4 / 2
8,981
898
8,113
11,038
3,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
8,059
806
550
3,472
1,564
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
18
Kills
3
3
Deaths
18
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
2
0.2
L
Awilix
2
0
1
2.5
L
0
7
2
0.14
W
Hercules
MystiicGohan
Hercules
6
1
8
10
W
Cernunnos
NaruHina_FTW
Cernunnos
7
0
8
11
W
Cthulhu
Pnisher101
Cthulhu
0
1
18
9
W
Nu Wa
RW Panda
Nu Wa
2
0
11
7.5
L
1
4
2
0.5
W
3
1
8
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,707
Damage
24,374
31,549
Taken
43,815
17,090
Mitigated
18,598
7,626
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,324
779
197
812
11,463
6,996
0
5,083
6,380
15,500
0
L
Awilix
2,670
421
0
0
4,707
2,472
0
1,676
3,031
0
15,314
L
9,717
976
0
2,248
13,135
3,919
0
5,937
7,198
40,876
0
W
Hercules
MystiicGohan
Hercules
6,791
1,868
0
3,481
10,694
6,160
0
5,754
4,002
0
16,742
W
Cernunnos
NaruHina_FTW
Cernunnos
8,023
3,940
828
1,436
4,361
1,754
0
3,797
564
0
26,056
W
Cthulhu
Pnisher101
Cthulhu
5,379
333
645
255
6,047
4,918
0
4,230
1,817
16,036
0
W
Nu Wa
RW Panda
Nu Wa
13,430
3,906
146
592
5,291
2,066
0
4,492
799
48,344
0
L
8,113
371
0
537
11,038
3,647
0
4,588
6,450
29,656
0
W
7,084
3,512
0
243
5,156
2,192
0
3,431
1,556
0
18,413
L
550
134
0
0
3,472
1,564
0
1,525
1,947
1,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
43,180
200
Minions Killed
171
11
Camps Cleared
4
905,444
Distance Traveled
658,526
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,494
849
30
3
2
140,227
0
L
Awilix
9,020
902
21
2
0
190,260
0
L
Sol
8,626
863
60
6
0
145,255
0
W
Hercules
9,912
991
15
2
2
202,231
0
W
Cernunnos
10,538
1,054
53
5
0
163,385
0
W
Cthulhu
9,493
949
34
3
2
201,311
1
W
Nu Wa
10,011
1,001
73
7
7
180,362
0
L
Janus
8,981
898
57
6
2
146,415
1
W
Artemis
9,544
954
25
3
0
158,155
2
L
Ares
8,059
806
3
0
0
36,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role