Player Matchup

Merlin
Merlin
DemonicAc3
Merlin
Level 8
God Stats
2W - 2L
1,568 SR
Queue Stats
2W - 6L
1,011 Elo+
Party 1
Cthulhu
Cthulhu
MiniMan201
Cthulhu
Level 21
God Stats
2W - 2L
1,550 SR
Queue Stats
2W - 4L
1,062 Elo+
Party 1
Medusa
Medusa
WulfgardtheGrim1
Medusa
Level 90
God Stats
1W - 0L
1,814 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 1
Team Averages
Level 40
1,644 SR
1,200 Elo+

VS

Team Averages
Level 45
1,388 SR
1,273 Elo+
Sun Wukong
Sun Wukong
BOOTMONEYTDG
Sun Wukong
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 217L
1,329 Elo+
Party 2
Raijin
Raijin
DigBickDre
Raijin
Level 28
God Stats
3W - 10L
1,219 SR
Queue Stats
146W - 179L
1,209 Elo+
Solo
Achilles
Achilles
chief_peachFBGM
Achilles
Level 19
God Stats
7W - 12L
1,445 SR
Queue Stats
103W - 105L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DemonicAc3
Merlin
12
3 / 2 / 9
9,041
695
5,480
6,053
3,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
MiniMan201
Cthulhu
12
1 / 6 / 13
8,898
684
7,881
14,472
11,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
14 / 1 / 4
11,215
863
20,512
12,857
5,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOOTMONEYTDG
Sun Wukong
11
2 / 4 / 3
8,006
616
7,066
12,915
6,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
DigBickDre
Raijin
11
5 / 8 / 1
9,157
704
7,309
12,501
4,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
10
2 / 6 / 3
7,833
603
7,219
15,423
15,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
9
9
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BOOTMONEYTDG
Sun Wukong
2
4
3
0.88
W
Merlin
DemonicAc3
Merlin
3
2
9
3.75
L
Raijin
DigBickDre
Raijin
5
8
1
0.69
W
Cthulhu
MiniMan201
Cthulhu
1
6
13
1.25
W
14
1
4
16
L
Achilles
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,873
Damage
21,594
33,382
Taken
40,839
20,691
Mitigated
26,266
9,326
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BOOTMONEYTDG
Sun Wukong
7,066
1,724
270
2,360
12,915
6,460
0
4,498
8,417
0
24,798
W
Merlin
DemonicAc3
Merlin
5,480
511
0
442
6,053
3,726
649
1,869
3,959
24,494
0
L
Raijin
DigBickDre
Raijin
7,309
930
0
1,678
12,501
4,487
0
4,694
7,807
22,445
0
W
Cthulhu
MiniMan201
Cthulhu
7,881
912
1,065
2,151
14,472
11,391
148
2,110
12,077
22,286
0
W
20,512
12,765
588
5,080
12,857
5,574
1,842
3,646
9,061
0
55,392
L
Achilles
7,219
1,564
624
1,814
15,423
15,319
0
4,247
11,176
0
22,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
24,996
113
Minions Killed
98
0
Camps Cleared
0
716,131
Distance Traveled
581,277
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,006
616
34
3
0
221,276
0
W
Merlin
9,041
695
38
3
0
234,744
0
L
Raijin
9,157
704
39
3
0
160,345
0
W
Cthulhu
8,898
684
34
3
0
247,260
4
W
Medusa
11,215
863
41
3
0
234,127
2
L
Achilles
7,833
603
25
2
0
199,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role