Player Matchup

Tyr
Tyr
GrandpaJake
Tyr
Level 48
God Stats
15W - 10L
1,565 SR
Queue Stats
53W - 64L
1,461 Elo+
Solo
Fenrir
Fenrir
LordSunburn
Fenrir
Level 25
God Stats
57W - 73L
1,298 SR
Queue Stats
125W - 139L
1,313 Elo+
Party 1
Medusa
Medusa
MiLiTiaTay
Medusa
Level 43
God Stats
11W - 15L
1,429 SR
Queue Stats
118W - 89L
1,276 Elo+
Party 1
Cupid
Cupid
OpMastaLoon
Cupid
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 72L
1,470 Elo+
Party 1
Scylla
Scylla
Scourge89
Scylla
Level 62
God Stats
8W - 12L
1,344 SR
Queue Stats
76W - 87L
1,308 Elo+
Party 1
Team Averages
Level 48
1,428 SR
1,366 Elo+

VS

Team Averages
Level 50
1,466 SR
1,383 Elo+
Set
Set
ElNenucazoKillr
Set
Level 43
God Stats
1W - 3L
1,217 SR
Queue Stats
17W - 17L
1,247 Elo+
Party 3
Mercury
Mercury
IuliusLat
Mercury
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 12L
1,285 Elo+
Solo
Ymir
Ymir
JoseGamer1923
Ymir
Level 28
God Stats
8W - 4L
1,695 SR
Queue Stats
76W - 89L
1,528 Elo+
Party 3
Chaac
Chaac
georgesparda98
Chaac
Level 126
God Stats
5W - 5L
1,420 SR
Queue Stats
110W - 119L
1,356 Elo+
Party 2
Loki
Loki
hxbadvibes
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 15
14,714
1,132
17,465
13,825
19,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
19
8 / 1 / 18
13,427
1,033
10,561
12,879
5,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
MiLiTiaTay
Medusa
19
5 / 7 / 17
13,338
1,026
13,256
14,913
5,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 21
13,823
1,063
27,699
12,118
4,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Scourge89
Scylla
19
2 / 4 / 25
12,270
944
21,870
8,933
2,731
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 9
12,309
947
11,125
20,250
10,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
IuliusLat
Mercury
18
6 / 7 / 6
13,086
1,007
9,467
13,444
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 7 / 10
13,304
1,023
11,923
30,535
27,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 8 / 5
12,298
946
19,173
22,609
15,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 4 / 10
12,092
930
3,084
11,768
5,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
59
35
Kills
19
19
Deaths
35
96
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
9
9
0.72
W
13
4
15
5.13
L
Mercury
IuliusLat
Mercury
6
7
6
1.29
L
5
7
10
1.43
W
Fenrir
8
1
18
17
W
Medusa
MiLiTiaTay
Medusa
5
7
17
1.93
W
7
3
21
5.83
W
Scylla
Scourge89
Scylla
2
4
25
3.63
L
5
8
5
0.94
L
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,851
Damage
54,772
62,668
Taken
98,606
37,427
Mitigated
66,026
10,877
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,125
5,507
0
733
20,250
10,864
0
2,696
17,486
0
20,786
W
17,465
2,868
0
1,939
13,825
19,441
0
2,793
11,032
0
26,196
L
Mercury
IuliusLat
Mercury
9,467
4,364
0
1,427
13,444
6,314
0
3,418
9,901
0
19,822
L
11,923
648
183
816
30,535
27,847
0
7,917
22,405
29,591
0
W
Fenrir
10,561
2,010
366
1,268
12,879
5,083
0
2,466
10,413
0
13,897
W
Medusa
MiLiTiaTay
Medusa
13,256
8,187
1,108
1,024
14,913
5,594
0
2,652
12,261
0
54,132
W
27,699
13,998
60
1,960
12,118
4,578
0
3,055
9,063
0
66,818
W
Scylla
Scourge89
Scylla
21,870
3,130
1,792
1,360
8,933
2,731
0
957
7,976
34,514
0
L
19,173
3,848
0
6,613
22,609
15,982
0
4,472
17,274
0
47,315
L
3,084
896
0
0
11,768
5,019
0
3,367
8,333
0
23,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,572
Gold Earned
63,089
239
Minions Killed
202
10
Camps Cleared
6
1,141,329
Distance Traveled
1,182,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,309
947
28
2
1
240,696
0
W
Tyr
14,714
1,132
26
2
1
266,082
0
L
Mercury
13,086
1,007
29
2
4
242,001
1
L
Ymir
13,304
1,023
41
3
0
242,751
0
W
Fenrir
13,427
1,033
6
0
0
257,562
0
W
Medusa
13,338
1,026
101
8
1
184,226
0
W
Cupid
13,823
1,063
81
6
6
216,849
0
W
Scylla
12,270
944
25
2
2
216,610
0
L
Chaac
12,298
946
60
5
1
183,644
0
L
Loki
12,092
930
44
3
0
272,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role