Player Matchup

Sylvanus
Sylvanus
Orphan17
Sylvanus
Level 63
God Stats
1W - 3L
1,274 SR
Queue Stats
2W - 13L
952 Elo+
Party 1
Olorun
Olorun
Rusty Harlot
Olorun
Level 7
God Stats
3W - 6L
1,304 SR
Queue Stats
4W - 16L
963 Elo+
Party 1
Loki
Loki
doctorwho9346
Loki
Level 18
God Stats
1W - 2L
1,097 SR
Queue Stats
16W - 29L
950 Elo+
Party 1
Team Averages
Level 29
1,225 SR
955 Elo+

VS

Team Averages
Level 16
1,489 SR
1,132 Elo+
Mulan
Mulan
BS_Slime_Kun
Mulan
Level 7
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 3L
1,130 Elo+
Party 2
Bellona
Bellona
PotatoGangster69
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,130 Elo+
Party 2
Baron Samedi
Baron Samedi
ValkinShadows
Baron Samedi
Level 28
God Stats
5W - 18L
1,265 SR
Queue Stats
41W - 58L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Orphan17
Sylvanus
13
4 / 5 / 7
9,496
791
7,949
16,217
15,221
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
13
7 / 8 / 5
10,099
842
9,418
13,429
6,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 9 / 2
8,100
675
3,094
10,337
2,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 6 / 10
10,435
870
10,975
12,659
4,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

12
8 / 6 / 10
10,151
846
7,819
12,011
6,442
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
ValkinShadows
Baron Samedi
14
4 / 2 / 15
9,847
821
11,346
8,443
3,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
14
Kills
22
22
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
6
10
2.5
L
Sylvanus
Orphan17
Sylvanus
4
5
7
1.5
W
8
6
10
2.17
L
Olorun
7
8
5
1.19
W
Baron Samedi
ValkinShadows
Baron Samedi
4
2
15
5.75
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
30,140
39,983
Taken
33,113
24,461
Mitigated
14,917
10,200
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,975
3,246
0
363
12,659
4,923
378
6,675
5,984
0
26,932
L
Sylvanus
Orphan17
Sylvanus
7,949
2,616
1,484
4,101
16,217
15,221
115
5,441
10,776
20,256
0
W
7,819
3,518
0
1,222
12,011
6,442
1,428
6,268
5,743
0
16,851
L
Olorun
9,418
5,269
1,028
3,587
13,429
6,428
160
3,812
9,617
32,000
0
W
Baron Samedi
ValkinShadows
Baron Samedi
11,346
1,894
2,031
3,926
8,443
3,552
511
4,472
3,971
44,381
0
L
3,094
1,623
0
0
10,337
2,812
0
2,196
8,141
0
8,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
30,433
79
Minions Killed
122
0
Camps Cleared
0
481,491
Distance Traveled
603,804
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,435
870
35
3
0
221,396
0
L
Sylvanus
9,496
791
29
2
0
177,043
0
W
Bellona
10,151
846
18
2
0
195,606
0
L
Olorun
10,099
842
39
3
0
144,566
1
W
Baron Samedi
9,847
821
69
6
0
186,802
0
L
Loki
8,100
675
11
1
0
159,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role