Player Matchup

Zeus
Zeus
A BIackMarch
Zeus
Level 28
God Stats
2W - 2L
1,629 SR
Queue Stats
65W - 54L
1,568 Elo+
Party 2
Anhur
Anhur
D3aTHxxxH4rV3St
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,210 Elo+
Solo
Nemesis
Nemesis
Drapzilla
Nemesis
Level 15
God Stats
52W - 59L
1,436 SR
Queue Stats
844W - 869L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
Yawmpton
Sun Wukong
Level 29
God Stats
47W - 43L
1,607 SR
Queue Stats
420W - 404L
1,499 Elo+
Solo
Terra
Terra
lucky1660
Terra
Level 27
God Stats
8W - 5L
1,485 SR
Queue Stats
107W - 115L
1,296 Elo+
Party 2
Team Averages
Level 23
1,531 SR
1,389 Elo+

VS

Team Averages
Level 15
1,508 SR
1,448 Elo+
Achilles
Achilles
ColdWinterDaze
Achilles
Level 27
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 4L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Jixxxer
Cernunnos
Level 15
God Stats
3W - 0L
1,749 SR
Queue Stats
9W - 7L
1,387 Elo+
Party 1
Geb
Geb
LordOfTheRyes
Geb
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Mastera01
Cthulhu
Level 15
God Stats
3W - 2L
1,483 SR
Queue Stats
10W - 8L
1,383 Elo+
Party 1
Anubis
Anubis
jimboboss
Anubis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 8
11,659
972
25,762
21,675
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 11 / 4
11,033
919
9,275
22,335
8,354
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Drapzilla
Nemesis
17
2 / 7 / 8
11,061
922
7,908
23,839
10,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Yawmpton
Sun Wukong
18
7 / 6 / 8
13,521
1,127
12,387
17,905
15,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
lucky1660
Terra
17
1 / 9 / 11
11,064
922
9,525
24,718
19,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
2 / 4 / 23
11,588
966
13,042
16,607
18,596
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Jixxxer
Cernunnos
20
18 / 3 / 16
15,247
1,271
36,367
12,699
5,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
0 / 4 / 17
11,642
970
4,505
12,919
12,176
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Mastera01
Cthulhu
19
7 / 4 / 19
12,668
1,056
16,852
13,500
11,541
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
jimboboss
Anubis
20
17 / 2 / 17
15,244
1,270
28,637
14,993
8,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
136
17
Kills
44
45
Deaths
17
39
Assists
92
Player
Kills
Deaths
Assists
KDA
L
4
12
8
0.67
W
Achilles
2
4
23
3.38
L
3
11
4
0.45
L
Nemesis
Drapzilla
Nemesis
2
7
8
0.86
W
Cernunnos
Jixxxer
Cernunnos
18
3
16
8.67
W
0
4
17
2.13
W
Cthulhu
Mastera01
Cthulhu
7
4
19
4.13
L
Sun Wukong
Yawmpton
Sun Wukong
7
6
8
1.83
W
Anubis
jimboboss
Anubis
17
2
17
12.75
L
Terra
lucky1660
Terra
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,857
Damage
99,403
110,472
Taken
70,718
60,016
Mitigated
56,387
16,436
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,762
2,232
0
685
21,675
6,922
0
7,648
13,952
45,961
0
W
Achilles
13,042
4,404
719
1,642
16,607
18,596
0
7,861
8,746
0
18,459
L
9,275
5,694
0
819
22,335
8,354
0
14,324
7,936
0
29,425
L
Nemesis
Drapzilla
Nemesis
7,908
4,294
0
3,081
23,839
10,041
0
12,139
11,525
0
20,993
W
Cernunnos
Jixxxer
Cernunnos
36,367
26,054
0
2,623
12,699
5,584
0
8,656
4,043
0
56,142
W
4,505
701
0
0
12,919
12,176
0
4,970
7,949
17,967
0
W
Cthulhu
Mastera01
Cthulhu
16,852
1,185
618
155
13,500
11,541
0
6,821
6,679
31,716
0
L
Sun Wukong
Yawmpton
Sun Wukong
12,387
2,755
0
295
17,905
15,010
0
6,855
10,901
0
34,530
W
Anubis
jimboboss
Anubis
28,637
653
0
9,085
14,993
8,490
0
6,979
8,014
61,559
0
L
Terra
lucky1660
Terra
9,525
1,506
7,065
4,491
24,718
19,689
0
9,028
15,565
20,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,338
Gold Earned
66,389
169
Minions Killed
216
4
Camps Cleared
1
1,044,305
Distance Traveled
952,368
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,659
972
43
4
2
184,430
0
W
Achilles
11,588
966
13
1
0
180,963
3
L
Anhur
11,033
919
31
3
0
167,771
0
L
Nemesis
11,061
922
18
2
0
229,665
0
W
Cernunnos
15,247
1,271
54
5
0
183,493
0
W
Geb
11,642
970
18
2
0
207,439
0
W
Cthulhu
12,668
1,056
53
4
1
192,005
0
L
Sun Wukong
13,521
1,127
44
4
1
228,999
2
W
Anubis
15,244
1,270
78
7
0
188,468
0
L
Terra
11,064
922
33
3
1
233,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role