Player Matchup

Merlin
Merlin
DemonicAc3
Merlin
Level 8
God Stats
2W - 2L
1,767 SR
Queue Stats
2W - 6L
818 Elo+
Party 2
Cthulhu
Cthulhu
MiniMan201
Cthulhu
Level 21
God Stats
2W - 2L
1,619 SR
Queue Stats
2W - 4L
867 Elo+
Party 2
Thanatos
Thanatos
WulfgardtheGrim1
Thanatos
Level 90
God Stats
1W - 1L
1,163 SR
Queue Stats
4W - 3L
1,656 Elo+
Party 2
Team Averages
Level 40
1,516 SR
1,114 Elo+

VS

Team Averages
Level 13
1,593 SR
1,103 Elo+
Baron Samedi
Baron Samedi
ChemoChiId
Baron Samedi
Level 25
God Stats
52W - 30L
1,778 SR
Queue Stats
161W - 142L
1,249 Elo+
Solo
Cthulhu
Cthulhu
megood101
Cthulhu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 15L
1,049 Elo+
Party 1
Hun Batz
Hun Batz
splatrured
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,012 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DemonicAc3
Merlin
18
6 / 3 / 12
14,716
669
10,549
15,809
7,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MiniMan201
Cthulhu
19
7 / 8 / 18
15,789
718
19,748
29,902
32,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
16 / 12 / 8
17,713
805
31,495
27,552
11,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChemoChiId
Baron Samedi
18
11 / 9 / 9
15,058
684
25,638
23,912
14,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
megood101
Cthulhu
16
2 / 9 / 16
13,819
628
15,248
26,099
27,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
splatrured
Hun Batz
16
10 / 12 / 8
14,870
676
19,810
22,959
9,828
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
56
29
Kills
23
23
Deaths
30
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChemoChiId
Baron Samedi
11
9
9
1.72
W
Merlin
DemonicAc3
Merlin
6
3
12
4
W
Cthulhu
MiniMan201
Cthulhu
7
8
18
2
W
16
12
8
1.67
L
Cthulhu
megood101
Cthulhu
2
9
16
1.11
L
Hun Batz
splatrured
Hun Batz
10
12
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,792
Damage
60,696
73,263
Taken
72,970
51,837
Mitigated
51,307
27,722
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChemoChiId
Baron Samedi
25,638
3,892
1,533
9,248
23,912
14,336
713
12,873
11,039
75,547
0
W
Merlin
DemonicAc3
Merlin
10,549
1,498
80
2,259
15,809
7,923
752
11,327
4,257
45,416
0
W
Cthulhu
MiniMan201
Cthulhu
19,748
1,464
1,610
6,034
29,902
32,830
425
17,652
11,720
57,528
0
W
31,495
19,803
987
16,752
27,552
11,084
2,182
10,859
16,368
0
87,045
L
Cthulhu
megood101
Cthulhu
15,248
1,733
492
1,000
26,099
27,143
270
10,097
16,002
43,429
0
L
Hun Batz
splatrured
Hun Batz
19,810
8,977
0
0
22,959
9,828
396
7,417
15,542
0
45,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
43,747
159
Minions Killed
198
0
Camps Cleared
0
1,169,228
Distance Traveled
1,011,126
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,058
684
95
4
0
318,307
2
W
Merlin
14,716
669
50
2
0
395,881
0
W
Cthulhu
15,789
718
53
2
0
386,151
6
W
Thanatos
17,713
805
56
3
0
387,196
8
L
Cthulhu
13,819
628
59
3
0
358,192
1
L
Hun Batz
14,870
676
44
2
0
334,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role