Player Matchup

Da Ji
Da Ji
DarkThunder144
Da Ji
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 35L
1,002 Elo+
Party 1
Neith
Neith
DirtyDowns
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,500 Elo+
Party 2
Arachne
Arachne
TheColdestNBH
Arachne
Level 15
God Stats
62W - 35L
1,412 SR
Queue Stats
110W - 127L
928 Elo+
Party 2
Kukulkan
Kukulkan
dictipplees
Kukulkan
Level 21
God Stats
96W - 82L
1,403 SR
Queue Stats
134W - 138L
1,119 Elo+
Party 2
Nox
Nox
llTheWardenll
Nox
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 18L
1,134 Elo+
Party 1
Team Averages
Level 13
1,463 SR
1,137 Elo+

VS

Team Averages
Level 26
1,492 SR
1,152 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PumpkinQueen1311
Kukulkan
Level 7
God Stats
1W - 0L
1,337 SR
Queue Stats
10W - 20L
896 Elo+
Solo
Jing Wei
Jing Wei
Seven_420
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
988 Elo+
Party 3
Chernobog
Chernobog
SkellingtonTumbl
Chernobog
Level 60
God Stats
32W - 22L
1,735 SR
Queue Stats
306W - 393L
1,210 Elo+
Party 3
Fenrir
Fenrir
ThelastVeneficus
Fenrir
Level 27
God Stats
16W - 21L
1,390 SR
Queue Stats
410W - 383L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
8,128
478
6,900
12,090
4,130
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
0 / 10 / 0
5,965
351
2,687
10,226
3,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
4 / 7 / 1
7,970
469
4,582
15,419
5,483
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
dictipplees
Kukulkan
11
1 / 7 / 4
6,960
409
7,313
9,513
4,502
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 5 / 1
6,125
360
696
5,678
1,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 3 / 8
9,073
534
5,567
8,294
2,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 2 / 3
10,210
601
8,887
6,360
2,484
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Seven_420
Jing Wei
13
2 / 3 / 5
8,429
496
4,358
8,047
2,628
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
15
9 / 4 / 6
9,926
584
10,224
10,148
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
12 / 0 / 4
10,517
619
11,170
9,214
3,695
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
34
36
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
8
2.33
L
4
7
3
0.79
L
Neith
0
10
0
0
W
8
2
3
4.75
W
Jing Wei
Seven_420
Jing Wei
2
3
5
1.5
W
Chernobog
9
4
6
3
L
Arachne
4
7
1
0.64
W
12
0
4
14
L
Kukulkan
dictipplees
Kukulkan
1
7
4
0.43
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
40,206
52,926
Taken
42,063
18,843
Mitigated
14,720
6,873
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,567
2,015
0
2,433
8,294
2,482
1,817
390
7,904
37,234
0
L
6,900
2,078
0
1,864
12,090
4,130
1,504
1,996
10,094
0
34,389
L
Neith
2,687
1,109
0
392
10,226
3,175
695
4,862
5,364
0
25,268
W
8,887
1,437
0
0
6,360
2,484
3,207
1,738
4,622
45,409
0
W
Jing Wei
Seven_420
Jing Wei
4,358
2,558
0
0
8,047
2,628
2,886
2,204
5,843
0
27,750
W
Chernobog
10,224
6,035
537
3,057
10,148
3,431
2,677
1,655
8,493
0
59,240
L
Arachne
4,582
3,686
0
3,208
15,419
5,483
1,342
4,036
11,383
0
25,098
W
11,170
3,797
0
3,070
9,214
3,695
1,417
2,022
7,192
979
59,330
L
Kukulkan
dictipplees
Kukulkan
7,313
987
552
857
9,513
4,502
753
2,615
6,898
41,739
0
L
696
365
0
0
5,678
1,553
0
1,245
4,433
4,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
48,155
218
Minions Killed
388
0
Camps Cleared
0
1,255,843
Distance Traveled
1,493,888
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,073
534
64
4
0
248,839
7
L
Da Ji
8,128
478
59
3
0
280,920
0
L
Neith
5,965
351
35
2
0
245,542
2
W
Kukulkan
10,210
601
85
5
0
270,351
0
W
Jing Wei
8,429
496
48
3
0
340,938
0
W
Chernobog
9,926
584
95
6
0
313,937
2
L
Arachne
7,970
469
53
3
0
276,112
0
W
Fenrir
10,517
619
96
6
0
319,823
0
L
Kukulkan
6,960
409
64
4
0
296,792
2
L
Nox
6,125
360
7
0
0
156,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role