Player Matchup

Jing Wei
Jing Wei
Jdisco98
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,178 Elo+
Party 2
Chaac
Chaac
N1njaWarrior237
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,066 Elo+
Party 2
Ymir
Ymir
NekoKwaii
Ymir
Level 144
God Stats
2W - 1L
1,276 SR
Queue Stats
155W - 126L
1,455 Elo+
Party 2
Raijin
Raijin
freeser0305
Raijin
Level 17
God Stats
6W - 11L
1,269 SR
Queue Stats
375W - 458L
1,285 Elo+
Solo
Bakasura
Bakasura
rafapro98762721
Bakasura
Level 20
God Stats
15W - 14L
1,195 SR
Queue Stats
71W - 54L
1,361 Elo+
Party 2
Team Averages
Level 38
1,348 SR
1,269 Elo+

VS

Team Averages
Level 20
1,499 SR
1,252 Elo+
Ymir
Ymir
Facu7789
Ymir
Level 18
God Stats
35W - 27L
1,504 SR
Queue Stats
113W - 114L
1,262 Elo+
Party 1
Chernobog
Chernobog
JuanmaSemper
Chernobog
Level 12
God Stats
14W - 19L
1,505 SR
Queue Stats
29W - 37L
1,275 Elo+
Party 1
Heimdallr
Heimdallr
TDDSA98
Heimdallr
Level 23
God Stats
14W - 15L
1,464 SR
Queue Stats
120W - 150L
1,176 Elo+
Party 1
The Morrigan
The Morrigan
facunie
The Morrigan
Level 20
God Stats
3W - 4L
1,389 SR
Queue Stats
48W - 64L
1,172 Elo+
Party 1
Bakasura
Bakasura
n0cturna1_b31ng4
Bakasura
Level 28
God Stats
41W - 17L
1,635 SR
Queue Stats
249W - 222L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jdisco98
Jing Wei
11
1 / 7 / 1
6,760
398
1,871
7,373
2,020
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,613
330
629
11,536
5,535
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
12
2 / 3 / 6
7,269
428
4,951
14,464
11,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
13
1 / 4 / 3
7,642
450
6,965
8,665
2,633
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
14
4 / 7 / 1
9,249
544
8,266
13,241
4,594
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 3 / 6
9,227
543
4,369
9,090
7,204
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
JuanmaSemper
Chernobog
15
2 / 0 / 3
9,688
570
6,051
7,127
2,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
TDDSA98
Heimdallr
13
7 / 2 / 4
8,973
528
9,266
7,273
2,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
facunie
The Morrigan
14
1 / 1 / 9
9,727
572
5,160
5,871
2,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 2 / 6
12,419
731
15,673
13,220
5,116
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
25
25
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
6
1.67
L
Jing Wei
Jdisco98
Jing Wei
1
7
1
0.21
W
Chernobog
JuanmaSemper
Chernobog
2
0
3
3.5
L
0
4
0
0
L
Ymir
2
3
6
1.67
W
Heimdallr
TDDSA98
Heimdallr
7
2
4
4.5
W
The Morrigan
facunie
The Morrigan
1
1
9
5.5
L
Raijin
1
4
3
0.63
W
13
2
6
8
L
Bakasura
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
40,519
55,279
Taken
42,581
25,828
Mitigated
20,132
8,641
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,369
680
236
576
9,090
7,204
427
2,930
5,796
26,379
0
L
Jing Wei
Jdisco98
Jing Wei
1,871
1,426
0
0
7,373
2,020
631
1,885
5,368
0
20,140
W
Chernobog
JuanmaSemper
Chernobog
6,051
4,115
0
2,836
7,127
2,524
2,724
1,226
5,637
0
48,890
L
629
229
0
1,944
11,536
5,535
0
514
10,558
0
7,600
L
Ymir
4,951
740
0
1,058
14,464
11,046
0
2,262
10,841
26,863
0
W
Heimdallr
TDDSA98
Heimdallr
9,266
4,796
0
1,219
7,273
2,939
4,204
1,880
5,252
0
37,623
W
The Morrigan
facunie
The Morrigan
5,160
1,495
0
375
5,871
2,349
1,850
2,859
2,987
51,565
548
L
Raijin
6,965
1,996
195
1,834
8,665
2,633
0
2,517
5,648
45,387
0
W
15,673
10,405
0
6,564
13,220
5,116
2,231
2,551
9,911
0
90,091
L
Bakasura
8,266
6,374
0
3,610
13,241
4,594
0
1,960
10,803
0
47,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
50,034
269
Minions Killed
448
0
Camps Cleared
0
1,459,102
Distance Traveled
1,612,743
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,227
543
36
2
0
307,151
1
L
Jing Wei
6,760
398
46
3
0
287,282
0
W
Chernobog
9,688
570
101
6
0
291,815
1
L
Chaac
5,613
330
12
1
0
278,117
0
L
Ymir
7,269
428
40
2
0
289,524
2
W
Heimdallr
8,973
528
68
4
0
278,845
5
W
The Morrigan
9,727
572
106
6
0
319,859
3
L
Raijin
7,642
450
79
5
0
282,165
0
W
Bakasura
12,419
731
137
8
0
415,073
5
L
Bakasura
9,249
544
92
5
0
322,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role