Player Matchup

Mercury
Mercury
Astro4K
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Critso
Bellona
Level 21
God Stats
3W - 4L
1,794 SR
Queue Stats
35W - 25L
1,633 Elo+
Party 1
Terra
Terra
The Zigerions
Terra
Level 105
God Stats
1W - 2L
1,794 SR
Queue Stats
6W - 8L
1,617 Elo+
Party 1
Freya
Freya
nutblaster69
Freya
Level 41
God Stats
9W - 12L
1,596 SR
Queue Stats
102W - 102L
1,454 Elo+
Solo
Nox
Nox
tonywongtong
Nox
Level 89
God Stats
8W - 10L
1,276 SR
Queue Stats
231W - 208L
1,628 Elo+
Party 1
Team Averages
Level 75
1,592 SR
1,566 Elo+

VS

Team Averages
Level 98
1,725 SR
1,680 Elo+
Chang'e
Chang'e
Amotive
Chang'e
Level 108
God Stats
7W - 4L
1,872 SR
Queue Stats
343W - 243L
1,627 Elo+
Party 2
Sol
Sol
HammeredPine27
Sol
Level 154
God Stats
8W - 0L
1,892 SR
Queue Stats
281W - 200L
1,680 Elo+
Party 2
Nemesis
Nemesis
KurtilIo
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 95L
1,707 Elo+
Party 2
Tyr
Tyr
Mirvidian
Tyr
Level 157
God Stats
11W - 8L
1,658 SR
Queue Stats
438W - 364L
1,643 Elo+
Party 2
Chiron
Chiron
hotbrownrain
Chiron
Level 45
God Stats
5W - 2L
1,704 SR
Queue Stats
124W - 78L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Astro4K
Mercury
9
0 / 2 / 2
5,384
538
2,547
7,003
1,821
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Critso
Bellona
9
0 / 1 / 1
5,418
542
3,762
6,570
3,516
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 0
4,920
492
1,214
6,530
2,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 5 / 0
4,459
446
916
5,590
1,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 5 / 1
5,183
518
2,292
5,053
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amotive
Chang'e
11
1 / 1 / 0
6,365
637
6,347
6,929
3,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 2
6,783
678
3,766
5,168
1,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
KurtilIo
Nemesis
10
2 / 0 / 5
6,545
655
2,780
4,927
1,590
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 2 / 7
6,572
657
4,249
6,869
2,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
12
5 / 0 / 2
7,450
745
6,681
3,989
1,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Amotive
Chang'e
1
1
0
1
L
Mercury
Astro4K
Mercury
0
2
2
0.5
L
Bellona
Critso
Bellona
0
1
1
0.5
W
4
1
2
5
W
Nemesis
KurtilIo
Nemesis
2
0
5
4.5
W
4
2
7
3.75
L
1
3
0
0.33
W
Chiron
5
0
2
6
L
0
5
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,731
Damage
23,823
30,746
Taken
27,882
10,773
Mitigated
10,371
5,199
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Amotive
Chang'e
6,347
1,094
200
3,961
6,929
3,135
759
390
6,264
32,840
0
L
Mercury
Astro4K
Mercury
2,547
963
0
1,569
7,003
1,821
0
1,564
5,439
0
31,304
L
Bellona
Critso
Bellona
3,762
1,204
0
933
6,570
3,516
0
4,545
1,496
0
26,990
W
3,766
942
0
3,064
5,168
1,532
1,097
1,329
3,839
36,878
0
W
Nemesis
KurtilIo
Nemesis
2,780
730
0
1,810
4,927
1,590
0
210
4,717
0
31,591
W
4,249
785
0
1,646
6,869
2,898
0
1,288
5,581
0
16,274
L
1,214
122
412
886
6,530
2,572
0
1,432
5,047
5,414
0
W
Chiron
6,681
3,644
175
2,939
3,989
1,216
2,186
1,205
2,784
0
41,414
L
916
359
0
1,149
5,590
1,155
0
0
5,590
15,851
0
L
2,292
327
0
250
5,053
1,709
0
1,992
3,061
17,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
33,715
222
Minions Killed
300
0
Camps Cleared
0
959,450
Distance Traveled
969,129
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,365
637
60
6
0
166,221
3
L
Mercury
5,384
538
68
7
0
215,209
4
L
Bellona
5,418
542
66
7
0
200,806
0
W
Sol
6,783
678
79
8
0
188,032
3
W
Nemesis
6,545
655
55
6
0
210,793
1
W
Tyr
6,572
657
31
3
0
225,884
5
L
Terra
4,920
492
11
1
0
209,166
3
W
Chiron
7,450
745
75
8
0
178,199
2
L
Freya
4,459
446
42
4
0
182,816
2
L
Nox
5,183
518
35
4
0
151,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role