Player Matchup

Cthulhu
Cthulhu
CAVI10YO
Cthulhu
Level 6
God Stats
0W - 3L
1,266 SR
Queue Stats
1W - 3L
1,068 Elo+
Solo
Nemesis
Nemesis
HylanArclight
Nemesis
Level 18
God Stats
13W - 5L
1,655 SR
Queue Stats
171W - 148L
1,407 Elo+
Solo
Hou Yi
Hou Yi
PufMagicDragon
Hou Yi
Level 6
God Stats
4W - 7L
1,280 SR
Queue Stats
6W - 9L
1,348 Elo+
Party 2
Ymir
Ymir
TheGrimReeffer
Ymir
Level 10
God Stats
1W - 2L
1,489 SR
Queue Stats
40W - 46L
1,361 Elo+
Party 2
Zeus
Zeus
jerryminz123
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,249 Elo+
Party 2
Team Averages
Level 13
1,438 SR
1,287 Elo+

VS

Team Averages
Level 21
1,539 SR
1,352 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gukciin
Ah Muzen Cab
Level 17
God Stats
16W - 25L
1,484 SR
Queue Stats
153W - 173L
1,378 Elo+
Party 3
Chaac
Chaac
HamsterKing99
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,325 Elo+
Solo
Medusa
Medusa
JeremiahIrons
Medusa
Level 10
God Stats
19W - 16L
1,490 SR
Queue Stats
30W - 36L
1,372 Elo+
Party 1
Amaterasu
Amaterasu
SkimMilkNotWhole
Amaterasu
Level 23
God Stats
41W - 33L
1,512 SR
Queue Stats
192W - 210L
1,305 Elo+
Party 3
Zeus
Zeus
Skullripper4900
Zeus
Level 46
God Stats
1W - 0L
1,709 SR
Queue Stats
64W - 70L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAVI10YO
Cthulhu
14
0 / 1 / 0
9,775
752
543
903
309
Nemesis
20
10 / 7 / 4
15,339
1,180
15,067
23,101
9,877
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 13 / 14
13,045
1,003
11,366
28,117
10,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 8 / 13
13,464
1,036
17,754
26,695
35,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 6 / 10
15,620
1,202
37,447
29,633
10,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gukciin
Ah Muzen Cab
20
7 / 3 / 19
14,864
1,143
27,866
14,894
7,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 6 / 21
13,549
1,042
17,179
22,575
9,935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 5 / 18
12,742
980
14,229
15,585
6,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
19
2 / 5 / 19
12,229
941
7,174
19,046
7,666
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 6 / 15
16,054
1,235
34,596
14,959
5,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
127
25
Kills
35
35
Deaths
25
41
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CAVI10YO
Cthulhu
0
1
0
0
W
Ah Muzen Cab
Gukciin
Ah Muzen Cab
7
3
19
5.5
W
5
6
21
2.58
L
Nemesis
10
7
4
1.71
W
5
5
18
2.8
L
2
13
14
0.69
W
Amaterasu
2
5
19
2.3
W
16
6
15
3.92
L
4
8
13
1.31
L
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,177
Damage
101,044
108,449
Taken
87,059
65,886
Mitigated
36,642
11,386
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CAVI10YO
Cthulhu
543
222
0
0
903
309
0
195
708
1,237
0
W
Ah Muzen Cab
Gukciin
Ah Muzen Cab
27,866
10,052
0
2,860
14,894
7,097
0
9,995
4,899
0
73,538
W
17,179
3,460
0
5,151
22,575
9,935
0
15,322
7,253
0
32,354
L
Nemesis
15,067
8,899
0
3,374
23,101
9,877
0
8,140
14,961
0
43,635
W
14,229
5,726
0
619
15,585
6,722
0
9,551
6,034
0
26,312
L
11,366
6,602
0
0
28,117
10,410
0
10,082
18,035
0
23,183
W
Amaterasu
7,174
2,910
0
1,266
19,046
7,666
0
13,583
5,463
0
14,968
W
34,596
2,172
0
453
14,959
5,222
0
7,293
7,666
67,796
0
L
17,754
2,775
0
602
26,695
35,104
0
7,902
18,793
31,122
0
L
37,447
7,734
0
7,410
29,633
10,186
0
8,277
21,356
89,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,243
Gold Earned
69,438
230
Minions Killed
259
11
Camps Cleared
3
913,847
Distance Traveled
1,157,576
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,775
752
1
0
0
24,580
0
W
Ah Muzen Cab
14,864
1,143
89
7
0
224,966
1
W
Chaac
13,549
1,042
51
4
0
230,311
1
L
Nemesis
15,339
1,180
54
4
7
260,743
0
W
Medusa
12,742
980
38
3
1
236,577
1
L
Hou Yi
13,045
1,003
25
2
1
195,164
1
W
Amaterasu
12,229
941
15
1
1
259,710
0
W
Zeus
16,054
1,235
66
5
1
206,012
0
L
Ymir
13,464
1,036
29
2
1
211,888
0
L
Zeus
15,620
1,202
121
9
2
221,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role