Player Matchup

Ymir
Ymir
BalecGames
Ymir
Level 55
God Stats
4W - 3L
1,493 SR
Queue Stats
130W - 133L
1,353 Elo+
Party 2
Nemesis
Nemesis
JellySoulz
Nemesis
Level 55
God Stats
1W - 3L
1,177 SR
Queue Stats
123W - 121L
1,362 Elo+
Party 2
Nox
Nox
Nekoprotector
Nox
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 127L
1,336 Elo+
Party 2
Team Averages
Level 46
1,390 SR
1,350 Elo+

VS

Team Averages
Level 10
1,504 SR
1,223 Elo+
Baron Samedi
Baron Samedi
FeedBack9000
Baron Samedi
Level 6
God Stats
0W - 2L
1,511 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1
Thor
Thor
LethalLemon
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 1
Ares
Ares
Virendus
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 10
10,427
745
10,752
10,137
5,936
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
JellySoulz
Nemesis
14
8 / 2 / 9
10,592
757
12,900
8,983
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 10
10,004
715
8,455
3,538
1,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FeedBack9000
Baron Samedi
11
1 / 8 / 1
8,150
582
3,317
10,994
7,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 7 / 1
8,618
616
5,212
12,514
4,448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
10
0 / 5 / 2
7,738
553
4,467
17,912
13,437
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
2
2
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Baron Samedi
FeedBack9000
Baron Samedi
1
8
1
0.19
W
Nemesis
JellySoulz
Nemesis
8
2
9
6.25
L
1
7
1
0.21
W
4
0
10
9
L
Ares
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
12,996
22,658
Taken
41,420
12,272
Mitigated
25,612
5,227
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,752
1,019
0
2,799
10,137
5,936
647
2,994
6,947
28,533
0
L
Baron Samedi
FeedBack9000
Baron Samedi
3,317
1,061
0
714
10,994
7,727
189
6,438
4,556
22,053
0
W
Nemesis
JellySoulz
Nemesis
12,900
5,670
0
1,182
8,983
4,641
1,726
3,458
5,379
0
39,356
L
5,212
1,678
0
624
12,514
4,448
0
4,520
7,994
0
28,739
W
8,455
556
0
1,246
3,538
1,695
610
927
2,486
33,000
0
L
Ares
4,467
582
0
440
17,912
13,437
0
8,318
9,594
15,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
24,506
129
Minions Killed
105
0
Camps Cleared
0
727,478
Distance Traveled
556,426
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,427
745
34
2
0
264,201
2
L
Baron Samedi
8,150
582
40
3
0
170,856
0
W
Nemesis
10,592
757
38
3
0
252,670
3
L
Thor
8,618
616
42
3
0
176,150
1
W
Nox
10,004
715
57
4
0
210,607
0
L
Ares
7,738
553
23
2
0
209,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role