Player Matchup

Da Ji
Da Ji
Ray Shredzzz
Da Ji
Level 84
God Stats
4W - 0L
1,452 SR
Queue Stats
114W - 87L
1,553 Elo+
Party 1
Zeus
Zeus
WholeLottaDark
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
YOZAMAG3199
Ymir
Level 14
God Stats
2W - 4L
1,290 SR
Queue Stats
10W - 10L
1,060 Elo+
Party 1
Team Averages
Level 62
1,414 SR
1,371 Elo+

VS

Team Averages
Level 46
1,368 SR
1,339 Elo+
Ra
Ra
Jonesy Big Unit
Ra
Level 107
God Stats
2W - 4L
1,476 SR
Queue Stats
75W - 85L
1,428 Elo+
Solo
Nemesis
Nemesis
potatoe7169
Nemesis
Level 14
God Stats
6W - 9L
1,470 SR
Queue Stats
21W - 39L
1,327 Elo+
Solo
Odin
Odin
taciturn-cloud
Odin
Level 17
God Stats
1W - 3L
1,160 SR
Queue Stats
8W - 17L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
11,342
667
6,955
8,858
3,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 4
12,139
714
21,772
7,268
2,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 7
9,824
578
2,670
8,996
6,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
10,239
602
3,918
9,209
3,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
potatoe7169
Nemesis
12
1 / 4 / 3
9,655
568
2,097
14,859
5,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 3
9,929
584
4,043
11,780
11,037
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
7
7
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
5
1
5
7.5
W
5
2
4
3.5
W
0
4
7
0.88
L
Nemesis
potatoe7169
Nemesis
1
4
3
0.63
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
10,058
25,122
Taken
35,848
12,819
Mitigated
19,678
7,835
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,918
187
1,916
4,180
9,209
3,112
405
7,103
2,106
62,174
0
W
6,955
2,127
0
3,576
8,858
3,746
214
1,397
7,411
0
34,752
W
21,772
1,232
231
2,524
7,268
2,486
930
1,617
5,620
101,282
0
W
2,670
924
698
806
8,996
6,587
584
964
7,814
18,259
0
L
Nemesis
potatoe7169
Nemesis
2,097
421
0
2,473
14,859
5,529
106
9,989
4,870
0
15,863
L
4,043
1,030
878
1,204
11,780
11,037
238
7,381
4,399
0
11,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
29,823
195
Minions Killed
174
0
Camps Cleared
0
830,864
Distance Traveled
765,254
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,239
602
137
8
0
215,401
5
W
Da Ji
11,342
667
31
2
0
271,890
5
W
Zeus
12,139
714
138
8
0
286,293
2
W
Ymir
9,824
578
26
2
0
272,681
0
L
Nemesis
9,655
568
25
1
0
282,856
0
L
Odin
9,929
584
12
1
0
266,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role