Player Matchup

Scylla
Scylla
Graceboy08
Scylla
Level 147
God Stats
41W - 22L
1,573 SR
Queue Stats
379W - 325L
1,636 Elo+
Party 2
Arachne
Arachne
Sniphilis
Arachne
Level 87
God Stats
2W - 1L
1,603 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Horus
Horus
WirednBlind
Horus
Level 140
God Stats
8W - 14L
1,492 SR
Queue Stats
333W - 278L
1,596 Elo+
Party 2
Team Averages
Level 125
1,556 SR
1,577 Elo+

VS

Team Averages
Level 111
1,535 SR
1,544 Elo+
Kuzenbo
Kuzenbo
Achilles1243
Kuzenbo
Level 138
God Stats
20W - 6L
1,596 SR
Queue Stats
187W - 203L
1,491 Elo+
Party 1
Arachne
Arachne
XxSavageDanxX
Arachne
Level 68
God Stats
3W - 4L
1,289 SR
Queue Stats
293W - 331L
1,551 Elo+
Solo
Zeus
Zeus
oGR1MxREAPERo
Zeus
Level 127
God Stats
7W - 2L
1,721 SR
Queue Stats
185W - 205L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Graceboy08
Scylla
12
2 / 6 / 2
9,187
574
9,932
11,309
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Sniphilis
Arachne
13
2 / 5 / 3
9,836
615
10,260
17,837
7,409
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 2
9,524
595
6,250
17,274
16,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Achilles1243
Kuzenbo
15
3 / 2 / 11
10,897
681
10,713
13,711
14,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
16
11 / 1 / 5
12,636
790
13,355
15,326
6,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 3 / 11
10,785
674
14,637
8,596
2,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
17
17
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Achilles1243
Kuzenbo
3
2
11
4.25
L
Scylla
Graceboy08
Scylla
2
6
2
0.5
L
Arachne
Sniphilis
Arachne
2
5
3
0.7
L
2
6
2
0.5
W
Arachne
11
1
5
13.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
38,705
46,420
Taken
37,633
27,613
Mitigated
23,933
10,472
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Achilles1243
Kuzenbo
10,713
2,064
1,002
4,207
13,711
14,771
645
4,208
9,503
39,446
0
L
Scylla
Graceboy08
Scylla
9,932
590
0
1,668
11,309
4,029
374
6,141
5,168
47,313
0
L
Arachne
Sniphilis
Arachne
10,260
6,624
0
4,642
17,837
7,409
574
11,749
6,088
0
35,427
L
6,250
3,362
1,410
2,752
17,274
16,175
0
7,518
9,756
150
30,077
W
Arachne
13,355
8,961
0
7,871
15,326
6,327
1,398
3,150
12,176
0
69,472
W
14,637
314
0
1,726
8,596
2,835
960
3,270
5,326
51,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
34,318
167
Minions Killed
205
0
Camps Cleared
0
813,912
Distance Traveled
910,005
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,897
681
34
2
0
312,344
3
L
Scylla
9,187
574
65
4
0
239,458
0
L
Arachne
9,836
615
72
5
0
296,330
0
L
Horus
9,524
595
30
2
0
278,124
4
W
Arachne
12,636
790
81
5
0
327,744
1
W
Zeus
10,785
674
90
6
0
269,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role