Player Matchup

Cthulhu
Cthulhu
A Foil Head
Cthulhu
Level 27
God Stats
5W - 1L
1,281 SR
Queue Stats
38W - 36L
1,307 Elo+
Solo
Anubis
Anubis
BusaTheUnbroken
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 105L
1,314 Elo+
Party 1
Bakasura
Bakasura
FcoZ7
Bakasura
Level 29
God Stats
10W - 6L
1,601 SR
Queue Stats
190W - 174L
1,472 Elo+
Solo
Merlin
Merlin
lDarklAngell
Merlin
Level 16
God Stats
19W - 15L
1,631 SR
Queue Stats
30W - 26L
1,423 Elo+
Solo
Ra
Ra
ov SINICUS vo
Ra
Level 18
God Stats
9W - 6L
1,482 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 1
Team Averages
Level 24
1,499 SR
1,391 Elo+

VS

Team Averages
Level 24
1,535 SR
1,447 Elo+
Baron Samedi
Baron Samedi
Lucabrasi02
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,327 Elo+
Solo
Neith
Neith
SHEFFboyRDEE
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 23L
1,751 Elo+
Party 2
Mercury
Mercury
SneakAssassin_
Mercury
Level 17
God Stats
1W - 1L
1,675 SR
Queue Stats
78W - 55L
1,460 Elo+
Solo
Bacchus
Bacchus
TFRANK903
Bacchus
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 27L
1,276 Elo+
Party 2
Kukulkan
Kukulkan
Tha Cool Guy723
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Foil Head
Cthulhu
12
3 / 1 / 11
7,417
1,236
4,332
6,961
4,176
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 5
6,303
1,051
3,563
4,194
1,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
FcoZ7
Bakasura
13
7 / 0 / 4
8,014
1,336
6,383
5,143
2,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
0 / 0 / 6
6,113
1,019
4,270
2,064
742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 3 / 7
7,280
1,213
4,224
4,626
1,877
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

385

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lucabrasi02
Baron Samedi
9
0 / 1 / 1
5,255
876
1,239
983
296
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 4 / 1
6,013
1,002
5,150
5,554
1,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 6 / 2
6,019
1,003
4,981
9,100
3,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TFRANK903
Bacchus
12
4 / 3 / 1
7,241
1,207
4,079
7,564
4,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
10
0 / 3 / 1
5,543
924
2,829
3,922
1,118
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
17
Kills
5
5
Deaths
17
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A Foil Head
Cthulhu
3
1
11
8.5
W
2
1
5
4.5
W
Bakasura
FcoZ7
Bakasura
7
0
4
9
L
Baron Samedi
Lucabrasi02
Baron Samedi
0
1
1
0.5
L
1
4
1
0.38
L
0
6
2
0.17
L
Bacchus
TFRANK903
Bacchus
4
3
1
1.5
L
Kukulkan
0
3
1
0.17
W
Merlin
0
0
6
3
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
18,278
22,988
Taken
27,123
10,666
Mitigated
10,147
3,865
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A Foil Head
Cthulhu
4,332
1,097
76
49
6,961
4,176
0
1,950
5,011
8,447
0
W
3,563
122
0
748
4,194
1,810
0
2,418
1,776
7,346
0
W
Bakasura
FcoZ7
Bakasura
6,383
5,106
0
1,805
5,143
2,061
0
817
4,326
0
13,502
L
Baron Samedi
Lucabrasi02
Baron Samedi
1,239
260
56
140
983
296
0
242
716
1,491
0
L
5,150
2,391
0
440
5,554
1,526
0
2,731
2,597
0
20,039
L
4,981
2,852
183
330
9,100
3,015
0
6,308
2,737
0
9,076
L
Bacchus
TFRANK903
Bacchus
4,079
1,132
195
693
7,564
4,192
0
4,346
2,941
13,933
0
L
Kukulkan
2,829
501
0
0
3,922
1,118
0
2,762
965
11,670
0
W
Merlin
4,270
533
0
500
2,064
742
0
1,194
870
16,578
0
W
4,224
873
235
452
4,626
1,877
0
1,768
2,858
11,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
30,071
95
Minions Killed
60
6
Camps Cleared
2
509,591
Distance Traveled
397,226
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,417
1,236
10
2
0
98,621
1
W
Anubis
6,303
1,051
6
1
0
85,453
0
W
Bakasura
8,014
1,336
23
4
5
119,856
0
L
Baron Samedi
5,255
876
0
0
0
24,238
0
L
Neith
6,013
1,002
26
4
0
85,554
0
L
Mercury
6,019
1,003
3
1
1
113,320
0
L
Bacchus
7,241
1,207
19
3
1
111,728
0
L
Kukulkan
5,543
924
12
2
0
62,386
0
W
Merlin
6,113
1,019
26
4
1
109,870
0
W
Ra
7,280
1,213
30
5
0
95,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role