Player Matchup

Agni
Agni
CageFreeEgg
Agni
Level 125
God Stats
2W - 0L
1,749 SR
Queue Stats
70W - 56L
1,506 Elo+
Solo
Cthulhu
Cthulhu
ExGlobalSniper
Cthulhu
Level 108
God Stats
11W - 7L
1,657 SR
Queue Stats
346W - 310L
1,490 Elo+
Party 1
Hades
Hades
I-Sanders-I
Hades
Level 122
God Stats
27W - 12L
1,677 SR
Queue Stats
148W - 114L
1,580 Elo+
Solo
Skadi
Skadi
Rampage Meteor
Skadi
Level 100
God Stats
8W - 7L
1,465 SR
Queue Stats
356W - 337L
1,506 Elo+
Party 1
Nemesis
Nemesis
Tox1c_Insomnia
Nemesis
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 16L
1,510 Elo+
Solo
Team Averages
Level 105
1,610 SR
1,518 Elo+

VS

Team Averages
Level 117
1,544 SR
1,556 Elo+
Medusa
Medusa
ACB221
Medusa
Level 109
God Stats
5W - 9L
1,654 SR
Queue Stats
366W - 341L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
KodakNoir
Sun Wukong
Level 105
God Stats
7W - 7L
1,841 SR
Queue Stats
266W - 320L
1,574 Elo+
Solo
Arachne
Arachne
TheProdigy321
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ZingierGem16
Kukulkan
Level 108
God Stats
13W - 3L
1,541 SR
Queue Stats
131W - 125L
1,527 Elo+
Solo
Cthulhu
Cthulhu
xFoEx Mikey3G
Cthulhu
Level 119
God Stats
0W - 4L
1,187 SR
Queue Stats
29W - 21L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,913
591
4,447
4,253
1,416
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
5 / 2 / 5
6,373
637
4,019
6,338
3,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 0 / 1
6,369
637
2,950
4,227
1,829
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 4
5,873
587
4,663
5,297
1,577
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 0 / 4
7,172
717
3,822
5,982
2,083
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACB221
Medusa
7
0 / 4 / 1
4,272
427
2,454
5,540
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
KodakNoir
Sun Wukong
11
0 / 1 / 0
5,379
538
2,720
6,115
3,097
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
4
0 / 1 / 0
4,017
402
157
2,376
510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ZingierGem16
Kukulkan
10
3 / 3 / 1
5,776
578
2,772
5,623
1,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
3 / 5 / 2
5,721
572
4,800
7,992
3,428
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
6
6
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
ACB221
Medusa
0
4
1
0.13
W
2
2
1
1.25
W
5
2
5
3.75
W
0
0
1
0.5
L
Sun Wukong
KodakNoir
Sun Wukong
0
1
0
0
W
2
2
4
2
L
Arachne
0
1
0
0
W
5
0
4
7
L
Kukulkan
ZingierGem16
Kukulkan
3
3
1
1.17
L
Cthulhu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,901
Damage
12,903
26,097
Taken
27,646
10,379
Mitigated
9,979
9,306
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ACB221
Medusa
2,454
1,117
0
1,090
5,540
1,300
0
2,388
3,152
0
16,538
W
4,447
721
0
462
4,253
1,416
634
2,546
1,707
26,526
0
W
4,019
531
408
893
6,338
3,474
0
1,269
5,069
17,255
0
W
2,950
305
0
3,340
4,227
1,829
500
0
3,952
34,234
0
L
Sun Wukong
KodakNoir
Sun Wukong
2,720
258
0
2,492
6,115
3,097
0
2,675
3,165
0
28,447
W
4,663
2,561
0
1,233
5,297
1,577
334
2,549
2,748
0
29,922
L
Arachne
157
157
0
1,199
2,376
510
0
190
2,186
0
8,038
W
3,822
1,754
0
2,970
5,982
2,083
0
1,208
4,749
0
40,751
L
Kukulkan
ZingierGem16
Kukulkan
2,772
95
270
1,653
5,623
1,644
0
3,254
2,369
26,647
0
L
Cthulhu
4,800
779
0
692
7,992
3,428
0
2,634
5,358
15,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
25,165
301
Minions Killed
188
0
Camps Cleared
0
923,867
Distance Traveled
792,913
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,272
427
32
3
0
165,475
1
W
Agni
5,913
591
55
6
0
153,266
2
W
Cthulhu
6,373
637
15
2
0
191,445
6
W
Hades
6,369
637
92
9
0
174,037
1
L
Sun Wukong
5,379
538
62
6
0
179,443
1
W
Skadi
5,873
587
64
6
0
174,803
0
L
Arachne
4,017
402
16
2
0
68,558
0
W
Nemesis
7,172
717
75
8
0
230,316
3
L
Kukulkan
5,776
578
59
6
0
182,104
1
L
Cthulhu
5,721
572
19
2
0
197,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role