Player Matchup

Hel
Hel
Dusty_Bunnz
Hel
Level 6
God Stats
8W - 7L
1,548 SR
Queue Stats
91W - 99L
1,157 Elo+
Party 4
Da Ji
Da Ji
Hex-SenpaiHikaru
Da Ji
Level 27
God Stats
2W - 4L
1,254 SR
Queue Stats
10W - 18L
1,057 Elo+
Party 4
Ares
Ares
LordYdnar1995
Ares
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 26L
1,087 Elo+
Party 4
Thor
Thor
REBorN555
Thor
Level 12
God Stats
1W - 2L
1,452 SR
Queue Stats
172W - 173L
1,156 Elo+
Party 1
Fenrir
Fenrir
dudemancole123
Fenrir
Level 24
God Stats
16W - 28L
1,217 SR
Queue Stats
50W - 79L
1,165 Elo+
Party 1
Team Averages
Level 15
1,394 SR
1,125 Elo+

VS

Team Averages
Level 18
1,240 SR
1,271 Elo+
Anhur
Anhur
GamerRyuu
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Mega7ron8180
The Morrigan
Level 28
God Stats
24W - 27L
1,077 SR
Queue Stats
88W - 87L
1,211 Elo+
Party 2
Thor
Thor
cristian_javi959
Thor
Level 7
God Stats
2W - 3L
1,044 SR
Queue Stats
2W - 6L
989 Elo+
Solo
Nemesis
Nemesis
lBxnny
Nemesis
Level 15
God Stats
26W - 27L
1,325 SR
Queue Stats
30W - 32L
1,166 Elo+
Party 2
Kukulkan
Kukulkan
zerowillkillu
Kukulkan
Level 32
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 1L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 15
11,427
879
2,692
12,328
5,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
32 / 11 / 8
20,094
1,546
42,128
24,793
11,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 13 / 24
14,022
1,079
9,340
31,031
21,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
19
2 / 8 / 18
12,139
934
12,477
19,850
13,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
9 / 9 / 20
14,318
1,101
21,574
30,804
12,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GamerRyuu
Anhur
19
4 / 11 / 15
12,132
933
7,201
17,567
5,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Mega7ron8180
The Morrigan
20
13 / 6 / 19
15,869
1,221
24,439
15,416
6,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 11 / 24
13,702
1,054
8,926
18,860
7,619
Nemesis
lBxnny
Nemesis
20
25 / 5 / 13
17,738
1,364
42,377
27,735
12,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
zerowillkillu
Kukulkan
20
3 / 10 / 20
13,745
1,057
24,314
16,329
11,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
139
43
Kills
48
48
Deaths
43
85
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
7
15
1.07
W
Anhur
GamerRyuu
Anhur
4
11
15
1.05
L
32
11
8
3.27
L
0
13
24
0.92
W
The Morrigan
Mega7ron8180
The Morrigan
13
6
19
3.75
L
Thor
2
8
18
1.38
W
3
11
24
1.36
L
9
9
20
2.11
W
Nemesis
lBxnny
Nemesis
25
5
13
6.3
W
Kukulkan
zerowillkillu
Kukulkan
3
10
20
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,211
Damage
107,257
118,806
Taken
95,907
63,874
Mitigated
43,212
7,430
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,692
2,407
2,057
1,726
12,328
5,476
0
3,957
8,371
10,676
0
W
Anhur
GamerRyuu
Anhur
7,201
4,469
0
532
17,567
5,533
0
2,443
15,124
0
21,185
L
42,128
17,751
0
1,056
24,793
11,092
0
11,668
13,125
0
58,570
L
9,340
1,938
17
1,533
31,031
21,370
0
11,379
19,652
29,367
0
W
The Morrigan
Mega7ron8180
The Morrigan
24,439
9,225
0
1,251
15,416
6,451
0
1,102
14,244
33,664
6,655
L
Thor
12,477
5,138
0
260
19,850
13,491
0
6,536
13,314
0
28,460
W
8,926
2,344
0
330
18,860
7,619
0
2,545
16,315
0
23,799
L
21,574
6,094
0
781
30,804
12,445
0
10,524
20,280
0
43,161
W
Nemesis
lBxnny
Nemesis
42,377
31,163
0
8,210
27,735
12,350
0
3,138
24,450
0
52,217
W
Kukulkan
zerowillkillu
Kukulkan
24,314
3,887
195
995
16,329
11,259
0
2,804
13,525
66,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,000
Gold Earned
73,186
152
Minions Killed
196
2
Camps Cleared
4
1,015,089
Distance Traveled
922,412
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,427
879
14
1
0
157,452
1
W
Anhur
12,132
933
19
1
0
149,932
0
L
Da Ji
20,094
1,546
42
3
0
238,139
2
L
Ares
14,022
1,079
23
2
0
175,054
0
W
The Morrigan
15,869
1,221
38
3
0
199,350
0
L
Thor
12,139
934
31
2
1
185,150
0
W
Thor
13,702
1,054
16
1
0
165,916
2
L
Fenrir
14,318
1,101
42
3
1
259,294
0
W
Nemesis
17,738
1,364
21
2
4
227,618
1
W
Kukulkan
13,745
1,057
102
8
0
179,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role