Player Matchup

Cthulhu
Cthulhu
LegendaryHushh
Cthulhu
Level 22
God Stats
1W - 2L
1,774 SR
Queue Stats
14W - 21L
1,235 Elo+
Party 2
Hachiman
Hachiman
RedEyeJutsu
Hachiman
Level 17
God Stats
0W - 1L
1,795 SR
Queue Stats
4W - 9L
1,163 Elo+
Party 2
Fenrir
Fenrir
Sourclaw
Fenrir
Level 6
God Stats
0W - 3L
1,093 SR
Queue Stats
0W - 3L
1,000 Elo+
Party 2
Team Averages
Level 15
1,554 SR
1,133 Elo+

VS

Team Averages
Level 28
1,384 SR
1,188 Elo+
Fenrir
Fenrir
JohnnyTKD
Fenrir
Level 28
God Stats
15W - 13L
1,447 SR
Queue Stats
50W - 42L
1,206 Elo+
Party 1
Vamana
Vamana
WinglessBadger1
Vamana
Level 28
God Stats
5W - 3L
1,252 SR
Queue Stats
42W - 34L
1,183 Elo+
Party 1
Merlin
Merlin
swagsavsean
Merlin
Level 28
God Stats
16W - 12L
1,453 SR
Queue Stats
37W - 38L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,979
582
5,099
15,020
9,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
RedEyeJutsu
Hachiman
9
1 / 8 / 0
6,838
570
3,988
10,068
3,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Sourclaw
Fenrir
7
1 / 9 / 0
6,653
554
3,892
10,778
3,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JohnnyTKD
Fenrir
11
2 / 0 / 9
8,901
742
5,870
7,886
3,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 2 / 8
8,555
713
8,337
11,001
12,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
13
12 / 0 / 6
10,089
841
15,157
5,503
1,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
19
19
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JohnnyTKD
Fenrir
2
0
9
6.5
L
0
2
2
0.5
L
Hachiman
RedEyeJutsu
Hachiman
1
8
0
0.13
L
Fenrir
Sourclaw
Fenrir
1
9
0
0.11
W
5
2
8
4.5
W
Merlin
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,979
Damage
29,364
35,866
Taken
24,390
16,202
Mitigated
18,093
4,243
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JohnnyTKD
Fenrir
5,870
2,161
0
1,662
7,886
3,912
853
1,176
6,710
0
23,151
L
5,099
98
836
1,731
15,020
9,738
0
6,909
7,816
24,027
0
L
Hachiman
RedEyeJutsu
Hachiman
3,988
3,366
318
1,145
10,068
3,027
0
3,840
6,053
0
9,991
L
Fenrir
Sourclaw
Fenrir
3,892
1,267
0
213
10,778
3,437
0
4,448
6,330
0
9,401
W
8,337
3,091
0
3,753
11,001
12,228
336
2,094
8,907
0
23,725
W
Merlin
15,157
1,056
0
0
5,503
1,953
56
1,886
3,617
41,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,470
Gold Earned
27,545
55
Minions Killed
124
0
Camps Cleared
0
542,968
Distance Traveled
712,997
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,901
742
39
3
0
234,247
5
L
Cthulhu
6,979
582
29
2
0
242,100
1
L
Hachiman
6,838
570
14
1
0
140,035
0
L
Fenrir
6,653
554
12
1
0
160,833
0
W
Vamana
8,555
713
20
2
0
240,518
4
W
Merlin
10,089
841
65
5
0
238,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role