Player Matchup

Bakasura
Bakasura
Silver V
BlueRomantic
Bakasura
Silver V
Level 145
God Stats
6W - 3L
1,611 SR
Queue Stats
186W - 198L
1,157 MMR
Party 2
Ganesha
Ganesha
Bronze I
Nsoiaf
Ganesha
Bronze I
Level 96
God Stats
49W - 32L
1,548 SR
Queue Stats
269W - 256L
937 MMR
Solo
Scylla
Scylla
Silver I
SmokeR4Life
Scylla
Silver I
Level 83
God Stats
49W - 51L
1,567 SR
Queue Stats
370W - 391L
1,290 MMR
Solo
Osiris
Osiris
Silver II
Zeekonijntje
Osiris
Silver II
Level 60
God Stats
4W - 4L
1,503 SR
Queue Stats
102W - 110L
955 MMR
Solo
Skadi
Skadi
Silver III
游戏小阿giao
Skadi
Silver III
Level 110
God Stats
17W - 9L
1,763 SR
Queue Stats
165W - 143L
856 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,598 SR
1,039 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,585 SR
1,105 MMR
Jing Wei
Jing Wei
Gold V
KiingOfTheElves
Jing Wei
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
MeImaneADR
Terra
Silver II
Level 142
God Stats
1W - 0L
1,677 SR
Queue Stats
63W - 47L
1,083 MMR
Party 1
Merlin
Merlin
Silver II
didntwaakeup
Merlin
Silver II
Level 116
God Stats
24W - 22L
1,500 SR
Queue Stats
468W - 465L
1,250 MMR
Solo
Cthulhu
Cthulhu
Silver IV
dragam500
Cthulhu
Silver IV
Level 115
God Stats
2W - 2L
1,506 SR
Queue Stats
60W - 44L
795 MMR
Party 1
Nemesis
Nemesis
Silver III
iBOGATOV
Nemesis
Silver III
Level 103
God Stats
4W - 1L
1,741 SR
Queue Stats
93W - 84L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlueRomantic
Bakasura
17
5 / 10 / 5
11,537
461
15,794
30,192
12,786
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Nsoiaf
Ganesha
17
0 / 4 / 6
11,302
452
7,000
18,697
13,377
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
14
4 / 7 / 1
9,904
396
11,880
11,984
3,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
18
2 / 5 / 6
11,413
457
17,208
25,852
26,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 7 / 2
12,846
514
15,404
19,625
7,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
RatatoskrAphroditeKaliThorPersephone

VS

Bans
ArachneSobekAchillesHeimdallrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 1 / 8
15,723
629
20,264
22,267
9,659
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
16
0 / 3 / 16
13,437
537
6,613
23,936
22,727
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
16 / 3 / 7
16,477
659
21,247
12,287
5,725
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
dragam500
Cthulhu
18
3 / 4 / 6
13,788
552
19,968
28,712
29,175
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
iBOGATOV
Nemesis
20
8 / 4 / 10
16,501
660
18,003
22,095
11,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
15
Kills
32
33
Deaths
15
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BlueRomantic
Bakasura
5
10
5
0.75
W
Jing Wei
5
1
8
9
W
Terra
0
3
16
2.67
L
Ganesha
Nsoiaf
Ganesha
0
4
6
0.75
L
Scylla
4
7
1
0.64
L
Osiris
2
5
6
1
W
Merlin
16
3
7
6.5
W
Cthulhu
dragam500
Cthulhu
3
4
6
1.5
W
Nemesis
iBOGATOV
Nemesis
8
4
10
3.25
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,286
Damage
86,095
106,350
Taken
109,297
63,154
Mitigated
78,846
18,534
Healing
42,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BlueRomantic
Bakasura
15,794
10,714
0
7,994
30,192
12,786
32
11,379
18,615
0
84,250
W
Jing Wei
20,264
16,759
0
14,466
22,267
9,659
3,040
3,201
18,077
0
132,408
W
Terra
6,613
922
3,015
6,495
23,936
22,727
154
6,055
17,251
36,551
0
L
Ganesha
Nsoiaf
Ganesha
7,000
283
0
750
18,697
13,377
0
8,174
10,423
44,605
0
L
Scylla
11,880
1,951
0
621
11,984
3,336
0
8,506
3,478
43,104
0
L
Osiris
17,208
4,475
0
5,872
25,852
26,475
0
11,973
13,335
83
57,039
W
Merlin
21,247
609
0
957
12,287
5,725
2,486
5,975
6,232
99,345
0
W
Cthulhu
dragam500
Cthulhu
19,968
1,053
0
11,057
28,712
29,175
217
4,451
22,615
79,182
0
W
Nemesis
iBOGATOV
Nemesis
18,003
7,822
0
6,507
22,095
11,560
3,504
6,180
15,128
0
141,931
L
15,404
6,944
0
3,297
19,625
7,180
1,076
6,904
12,671
0
96,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
75,926
509
Minions Killed
652
0
Camps Cleared
0
2,128,856
Distance Traveled
2,496,389
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,537
461
127
5
0
479,637
1
W
Jing Wei
15,723
629
190
8
0
451,135
6
W
Terra
13,437
537
35
1
0
506,462
6
L
Ganesha
11,302
452
30
1
0
501,410
10
L
Scylla
9,904
396
64
3
0
268,308
1
L
Osiris
11,413
457
96
4
0
454,506
2
W
Merlin
16,477
659
135
5
0
488,735
6
W
Cthulhu
13,788
552
112
4
0
501,085
0
W
Nemesis
16,501
660
180
7
0
548,972
10
L
Skadi
12,846
514
192
8
0
424,995
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role