Player Matchup

Susano
Susano
Asakurah
Susano
Level 19
God Stats
5W - 7L
1,381 SR
Queue Stats
20W - 26L
1,325 Elo+
Party 2
Neith
Neith
Megadues
Neith
Level 14
God Stats
14W - 10L
1,560 SR
Queue Stats
21W - 22L
1,404 Elo+
Party 2
Bakasura
Bakasura
WhySoSirius7
Bakasura
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 133L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
hanzohasashi466
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 3
Hel
Hel
nj02vette
Hel
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,295 Elo+
Party 3
Team Averages
Level 11
1,488 SR
1,355 Elo+

VS

Team Averages
Level 22
1,566 SR
1,425 Elo+
Yemoja
Yemoja
Dubbspanda19
Yemoja
Level 19
God Stats
40W - 36L
1,537 SR
Queue Stats
49W - 58L
1,367 Elo+
Party 1
Bellona
Bellona
Imperial226
Bellona
Level 12
God Stats
12W - 2L
1,826 SR
Queue Stats
21W - 9L
1,510 Elo+
Party 1
Hachiman
Hachiman
ObsidianChaos09
Hachiman
Level 56
God Stats
3W - 1L
1,465 SR
Queue Stats
64W - 80L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
crevenking
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,434 Elo+
Solo
Vulcan
Vulcan
hitsugaya743
Vulcan
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 214L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Asakurah
Susano
20
12 / 10 / 13
16,280
1,163
25,408
29,376
20,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Megadues
Neith
20
7 / 4 / 15
14,876
1,063
29,491
26,399
13,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
WhySoSirius7
Bakasura
20
9 / 8 / 13
15,868
1,133
26,365
28,053
13,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
hanzohasashi466
Amaterasu
20
1 / 14 / 15
12,781
913
6,345
23,851
14,977
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
1 / 6 / 15
13,013
930
7,914
20,577
11,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 4 / 18
14,040
1,003
17,197
14,402
6,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Imperial226
Bellona
20
8 / 7 / 10
14,335
1,024
24,577
28,376
24,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
20
14 / 5 / 19
16,672
1,191
38,121
20,562
6,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
crevenking
Cthulhu
20
6 / 8 / 25
15,397
1,100
20,322
28,210
20,309
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
20
10 / 6 / 17
16,375
1,170
18,547
14,741
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
131
30
Kills
42
42
Deaths
30
71
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Susano
Asakurah
Susano
12
10
13
1.85
W
Yemoja
4
4
18
3.25
W
Bellona
Imperial226
Bellona
8
7
10
1.86
L
Neith
Megadues
Neith
7
4
15
3.63
W
Hachiman
14
5
19
4.7
L
Bakasura
WhySoSirius7
Bakasura
9
8
13
1.94
W
Cthulhu
crevenking
Cthulhu
6
8
25
2.31
L
Amaterasu
hanzohasashi466
Amaterasu
1
14
15
0.61
W
Vulcan
10
6
17
3.08
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,523
Damage
118,764
128,256
Taken
106,291
74,594
Mitigated
62,390
23,696
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Asakurah
Susano
25,408
6,698
189
804
29,376
20,772
0
8,909
20,417
0
53,905
W
Yemoja
17,197
2,912
1,934
3,529
14,402
6,181
0
888
13,086
41,389
0
W
Bellona
Imperial226
Bellona
24,577
12,024
0
1,941
28,376
24,151
0
1,283
25,188
0
43,029
L
Neith
Megadues
Neith
29,491
16,654
0
7,099
26,399
13,952
0
14,957
11,367
0
69,108
W
Hachiman
38,121
33,297
0
0
20,562
6,676
0
1,477
18,990
0
72,687
L
Bakasura
WhySoSirius7
Bakasura
26,365
18,271
0
2,627
28,053
13,508
0
9,507
18,496
0
51,224
W
Cthulhu
crevenking
Cthulhu
20,322
2,229
0
1,877
28,210
20,309
0
3,130
24,936
43,712
0
L
Amaterasu
hanzohasashi466
Amaterasu
6,345
1,917
0
1,959
23,851
14,977
0
8,194
15,532
0
10,713
W
Vulcan
18,547
6,926
0
0
14,741
5,073
0
1,136
13,255
37,461
0
L
7,914
2,757
5,924
5,094
20,577
11,385
0
14,149
6,378
17,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,818
Gold Earned
76,819
239
Minions Killed
244
6
Camps Cleared
6
1,211,996
Distance Traveled
1,230,012
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
16,280
1,163
64
5
1
254,727
0
W
Yemoja
14,040
1,003
63
5
0
220,319
2
W
Bellona
14,335
1,024
28
2
0
242,084
0
L
Neith
14,876
1,063
65
5
1
232,871
3
W
Hachiman
16,672
1,191
61
4
2
240,622
1
L
Bakasura
15,868
1,133
82
6
4
305,726
0
W
Cthulhu
15,397
1,100
49
4
0
258,910
0
L
Amaterasu
12,781
913
5
0
0
161,888
3
W
Vulcan
16,375
1,170
43
3
4
268,077
0
L
Hel
13,013
930
23
2
0
256,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role