Player Matchup

Jormungandr
Jormungandr
Benfin
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
Tescini
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
vivibonsuyo
Cthulhu
Level 14
God Stats
1W - 4L
1,345 SR
Queue Stats
8W - 12L
1,339 Elo+
Party 2
Team Averages
Level 12
1,448 SR
1,305 Elo+

VS

Team Averages
Level 23
1,511 SR
1,386 Elo+
Cupid
Cupid
Blacktemplare
Cupid
Level 25
God Stats
3W - 3L
1,526 SR
Queue Stats
50W - 54L
1,480 Elo+
Party 1
Bacchus
Bacchus
GoobisPR
Bacchus
Level 16
God Stats
5W - 7L
1,515 SR
Queue Stats
5W - 11L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
i11ushun
Cthulhu
Level 28
God Stats
32W - 38L
1,492 SR
Queue Stats
284W - 439L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benfin
Jormungandr
14
2 / 5 / 5
11,347
567
11,188
18,088
18,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Tescini
Baron Samedi
16
3 / 7 / 5
12,411
621
16,398
16,219
7,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
vivibonsuyo
Cthulhu
15
4 / 6 / 4
12,717
636
17,078
21,711
22,534
Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 7
14,315
716
26,403
17,455
6,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GoobisPR
Bacchus
16
4 / 3 / 11
14,092
705
7,867
22,184
23,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
i11ushun
Cthulhu
16
3 / 2 / 11
12,532
627
12,963
16,668
6,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
18
18
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Benfin
Jormungandr
2
5
5
0.9
W
11
4
7
3.63
W
Bacchus
GoobisPR
Bacchus
4
3
11
3.17
L
Baron Samedi
Tescini
Baron Samedi
3
7
5
0.79
W
Cthulhu
i11ushun
Cthulhu
3
2
11
4.25
L
Cthulhu
vivibonsuyo
Cthulhu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
47,233
56,018
Taken
56,307
49,062
Mitigated
35,643
9,658
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Benfin
Jormungandr
11,188
2,092
0
1,047
18,088
18,591
334
5,403
12,685
34,594
0
W
26,403
15,955
2,279
6,748
17,455
6,336
2,354
14,231
2,874
0
85,713
W
Bacchus
GoobisPR
Bacchus
7,867
534
2,137
5,084
22,184
23,141
159
15,633
5,687
32,054
0
L
Baron Samedi
Tescini
Baron Samedi
16,398
1,292
1,079
2,804
16,219
7,937
169
6,832
9,387
55,690
0
W
Cthulhu
i11ushun
Cthulhu
12,963
232
429
4,647
16,668
6,166
644
13,460
2,843
50,845
0
L
Cthulhu
vivibonsuyo
Cthulhu
17,078
246
607
4,121
21,711
22,534
82
8,616
13,095
52,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
40,939
177
Minions Killed
177
0
Camps Cleared
0
939,368
Distance Traveled
1,111,296
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,347
567
34
2
0
324,443
3
W
Cupid
14,315
716
94
5
0
346,628
3
W
Bacchus
14,092
705
23
1
0
382,631
4
L
Baron Samedi
12,411
621
77
4
0
291,775
1
W
Cthulhu
12,532
627
60
3
0
382,037
3
L
Cthulhu
12,717
636
66
3
0
323,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role