Player Matchup

Merlin
Merlin
Sempai-02
Merlin
Level 151
God Stats
3W - 2L
1,753 SR
Queue Stats
339W - 233L
1,675 Elo+
Party 1
Geb
Geb
Unity_-Blast
Geb
Level 145
God Stats
6W - 2L
1,483 SR
Queue Stats
159W - 99L
1,759 Elo+
Party 1
Agni
Agni
dark_sdssd
Agni
Level 151
God Stats
14W - 12L
1,542 SR
Queue Stats
410W - 368L
1,691 Elo+
Solo
Team Averages
Level 149
1,592 SR
1,708 Elo+

VS

Team Averages
Level 114
1,582 SR
1,641 Elo+
Merlin
Merlin
Lord BB in J
Merlin
Level 119
God Stats
27W - 35L
1,557 SR
Queue Stats
160W - 163L
1,568 Elo+
Solo
Cthulhu
Cthulhu
OfficialVanish
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,704 Elo+
Solo
Medusa
Medusa
destroyer5455
Medusa
Level 120
God Stats
6W - 4L
1,688 SR
Queue Stats
63W - 56L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sempai-02
Merlin
4
0 / 0 / 0
3,613
723
837
955
237
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 1
4,211
842
1,250
4,359
1,879
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 1 / 1
4,124
825
2,045
2,733
791
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 0 / 0
4,121
824
1,289
1,854
547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 1 / 0
3,866
773
2,107
3,219
1,531
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
4,403
881
1,831
1,909
613
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
0
0
W
0
1
0
0
L
Merlin
Sempai-02
Merlin
0
0
0
0
L
1
0
1
1.5
L
1
1
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,132
Damage
5,227
8,047
Taken
6,982
2,907
Mitigated
2,691
1,812
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,289
38
0
689
1,854
547
375
813
1,041
14,997
0
W
2,107
144
0
1,075
3,219
1,531
28
2,032
1,187
11,075
0
L
Merlin
Sempai-02
Merlin
837
108
0
375
955
237
0
221
709
4,927
0
L
1,250
457
0
970
4,359
1,879
0
1,644
2,615
5,202
0
L
2,045
318
0
467
2,733
791
0
1,392
1,291
11,707
0
W
1,831
811
0
500
1,909
613
334
1,381
528
0
11,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,948
Gold Earned
12,390
38
Minions Killed
72
0
Camps Cleared
0
226,845
Distance Traveled
268,440
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,121
824
40
8
0
93,983
3
W
Cthulhu
3,866
773
13
3
0
95,545
0
L
Merlin
3,613
723
10
2
0
36,861
0
L
Geb
4,211
842
2
0
0
105,470
1
L
Agni
4,124
825
26
5
0
84,514
0
W
Medusa
4,403
881
19
4
0
78,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role