Player Matchup

Zeus
Zeus
Blackyfr02
Zeus
Level 68
God Stats
31W - 32L
1,464 SR
Queue Stats
280W - 266L
1,389 Elo+
Solo
Horus
Horus
CHARLYFARCRY
Horus
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
222W - 206L
1,241 Elo+
Party 1
Jing Wei
Jing Wei
luc_27400
Jing Wei
Level 86
God Stats
3W - 1L
1,561 SR
Queue Stats
269W - 217L
1,409 Elo+
Party 1
Team Averages
Level 92
1,508 SR
1,346 Elo+

VS

Team Averages
Level 37
1,433 SR
1,388 Elo+
Fenrir
Fenrir
JXD500
Fenrir
Level 7
God Stats
0W - 3L
1,251 SR
Queue Stats
6W - 11L
1,244 Elo+
Solo
Cupid
Cupid
JaySama75
Cupid
Level 39
God Stats
24W - 17L
1,630 SR
Queue Stats
114W - 109L
1,469 Elo+
Solo
Persephone
Persephone
Xx_X_ZeUs_X_xX99
Persephone
Level 66
God Stats
0W - 2L
1,419 SR
Queue Stats
62W - 66L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
10,545
703
15,607
7,324
2,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 7
9,768
651
1,080
9,825
8,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
luc_27400
Jing Wei
15
5 / 0 / 4
10,484
699
9,014
9,373
3,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JXD500
Fenrir
8
0 / 4 / 3
7,998
533
639
6,857
3,526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Boots

Boots

+6%
Movement Speed

Cupid
JaySama75
Cupid
13
2 / 2 / 0
8,699
580
4,335
15,808
5,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Xx_X_ZeUs_X_xX99
Persephone
12
0 / 4 / 2
8,148
543
6,205
9,442
3,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
2
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
0
2
7
1.75
L
Fenrir
JXD500
Fenrir
0
4
3
0.38
L
Cupid
JaySama75
Cupid
2
2
0
1
L
Persephone
Xx_X_ZeUs_X_xX99
Persephone
0
4
2
0.25
W
Jing Wei
luc_27400
Jing Wei
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
11,179
26,522
Taken
32,107
14,739
Mitigated
12,031
10,223
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,607
112
0
2,972
7,324
2,708
1,641
2,128
5,196
56,786
0
W
1,080
649
520
1,385
9,825
8,374
15
2,015
7,810
0
8,379
L
Fenrir
JXD500
Fenrir
639
348
0
153
6,857
3,526
0
2,775
4,082
0
4,435
L
Cupid
JaySama75
Cupid
4,335
2,878
1,880
6,300
15,808
5,333
0
6,250
9,558
0
33,847
L
Persephone
Xx_X_ZeUs_X_xX99
Persephone
6,205
353
0
640
9,442
3,172
0
6,600
2,842
23,619
0
W
Jing Wei
luc_27400
Jing Wei
9,014
7,449
0
5,346
9,373
3,657
465
2,166
7,207
0
63,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,797
Gold Earned
24,845
173
Minions Killed
98
0
Camps Cleared
0
804,555
Distance Traveled
606,219
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,545
703
82
5
0
278,018
3
W
Horus
9,768
651
17
1
0
246,325
0
L
Fenrir
7,998
533
11
1
0
102,049
0
L
Cupid
8,699
580
65
4
0
269,525
4
L
Persephone
8,148
543
22
1
0
234,645
0
W
Jing Wei
10,484
699
74
5
0
280,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role