Player Matchup

Cernunnos
Cernunnos
DragonDoge43
Cernunnos
Level 39
God Stats
2W - 0L
1,371 SR
Queue Stats
22W - 18L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
MazeJester
Cthulhu
Level 64
God Stats
3W - 0L
1,755 SR
Queue Stats
22W - 18L
1,425 Elo+
Party 1
Ra
Ra
TNTman520
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,413 Elo+
Party 1
Team Averages
Level 43
1,542 SR
1,421 Elo+

VS

Team Averages
Level 43
1,418 SR
1,399 Elo+
Cthulhu
Cthulhu
Alechini
Cthulhu
Level 64
God Stats
35W - 23L
1,532 SR
Queue Stats
243W - 270L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
RIpper85
Heimdallr
Level 26
God Stats
1W - 2L
1,443 SR
Queue Stats
16W - 17L
1,386 Elo+
Party 2
He Bo
He Bo
vendex13
He Bo
Level 38
God Stats
2W - 2L
1,281 SR
Queue Stats
197W - 175L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DragonDoge43
Cernunnos
17
1 / 10 / 17
14,374
575
13,236
24,573
8,545
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MazeJester
Cthulhu
20
14 / 4 / 10
17,745
710
35,443
30,940
33,302
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 8 / 8
15,723
629
10,874
20,213
7,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alechini
Cthulhu
19
7 / 7 / 9
16,853
674
24,599
29,640
35,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
RIpper85
Heimdallr
18
3 / 6 / 13
15,147
606
13,708
17,801
6,878
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
vendex13
He Bo
20
11 / 11 / 7
17,793
712
20,367
24,809
8,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
23
Kills
21
22
Deaths
24
35
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alechini
Cthulhu
7
7
9
1.64
W
Cernunnos
DragonDoge43
Cernunnos
1
10
17
0.95
W
Cthulhu
MazeJester
Cthulhu
14
4
10
4.75
L
Heimdallr
RIpper85
Heimdallr
3
6
13
1.58
W
8
8
8
1.5
L
He Bo
vendex13
He Bo
11
11
7
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,553
Damage
58,674
75,726
Taken
72,250
48,887
Mitigated
50,694
27,022
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alechini
Cthulhu
24,599
573
2,160
4,046
29,640
35,423
0
16,646
12,579
71,762
0
W
Cernunnos
DragonDoge43
Cernunnos
13,236
5,552
507
4,387
24,573
8,545
2,455
18,628
5,945
0
64,353
W
Cthulhu
MazeJester
Cthulhu
35,443
1,594
1,581
10,499
30,940
33,302
624
12,369
18,571
71,747
0
L
Heimdallr
RIpper85
Heimdallr
13,708
9,541
0
1,094
17,801
6,878
1,468
13,397
4,054
0
60,258
W
10,874
1,611
3,407
6,641
20,213
7,040
513
14,069
6,144
64,392
0
L
He Bo
vendex13
He Bo
20,367
464
0
5,861
24,809
8,393
298
15,067
9,276
79,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,842
Gold Earned
49,793
235
Minions Killed
220
0
Camps Cleared
0
1,368,174
Distance Traveled
1,251,940
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,853
674
81
3
0
515,059
3
W
Cernunnos
14,374
575
69
3
0
421,289
2
W
Cthulhu
17,745
710
71
3
0
511,079
1
L
Heimdallr
15,147
606
63
3
0
350,927
0
W
Ra
15,723
629
95
4
0
435,806
1
L
He Bo
17,793
712
76
3
0
385,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role