Player Matchup

Khepri
Khepri
Anaconda07
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ElDiabloVerde
Xing Tian
Level 9
God Stats
16W - 13L
1,579 SR
Queue Stats
59W - 53L
1,567 Elo+
Party 2
Merlin
Merlin
Simalaja
Merlin
Level 16
God Stats
39W - 32L
1,601 SR
Queue Stats
50W - 35L
1,599 Elo+
Solo
Nemesis
Nemesis
krakenbestia
Nemesis
Level 18
God Stats
16W - 13L
1,552 SR
Queue Stats
78W - 63L
1,568 Elo+
Party 2
Neith
Neith
mafillas
Neith
Level 6
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 2
Team Averages
Level 23
1,493 SR
1,478 Elo+

VS

Team Averages
Level 17
1,539 SR
1,647 Elo+
Neith
Neith
Nikola90
Neith
Level 16
God Stats
5W - 8L
1,390 SR
Queue Stats
9W - 9L
1,419 Elo+
Solo
Bakasura
Bakasura
TopPickCabrakan
Bakasura
Level 6
God Stats
2W - 0L
1,705 SR
Queue Stats
198W - 31L
2,044 Elo+
Party 1
Horus
Horus
TrickstarCandina
Horus
Level 25
God Stats
50W - 10L
1,837 SR
Queue Stats
382W - 111L
1,825 Elo+
Party 1
Amaterasu
Amaterasu
ZÀVÀLÀ
Amaterasu
Level 28
God Stats
6W - 8L
1,293 SR
Queue Stats
30W - 31L
1,449 Elo+
Solo
Sol
Sol
hevenbunny
Sol
Level 8
God Stats
3W - 5L
1,470 SR
Queue Stats
10W - 20L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anaconda07
Khepri
20
2 / 8 / 22
13,746
1,057
11,166
33,155
41,528
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
ElDiabloVerde
Xing Tian
20
4 / 7 / 20
14,002
1,077
15,851
29,042
43,264
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Simalaja
Merlin
19
8 / 7 / 12
13,598
1,046
23,159
15,138
4,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
krakenbestia
Nemesis
19
9 / 9 / 16
13,471
1,036
25,972
30,464
14,086
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
mafillas
Neith
19
6 / 11 / 16
12,614
970
21,745
18,917
8,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nikola90
Neith
20
10 / 6 / 17
14,434
1,110
33,184
20,875
8,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
20
22 / 6 / 14
18,060
1,389
42,860
24,368
14,852
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 1 / 28
14,484
1,114
22,185
25,475
30,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
ZÀVÀLÀ
Amaterasu
20
4 / 3 / 22
13,142
1,011
11,299
16,345
16,702
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
0 / 13 / 22
12,300
946
10,984
23,638
6,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
145
29
Kills
42
42
Deaths
29
86
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Khepri
Anaconda07
Khepri
2
8
22
1.63
L
Xing Tian
ElDiabloVerde
Xing Tian
4
7
20
2
W
Neith
Nikola90
Neith
10
6
17
3.08
L
Merlin
Simalaja
Merlin
8
7
12
2
W
Bakasura
22
6
14
4.83
W
6
1
28
20
W
Amaterasu
ZÀVÀLÀ
Amaterasu
4
3
22
5
W
0
13
22
0.85
L
Nemesis
krakenbestia
Nemesis
9
9
16
1.89
L
Neith
mafillas
Neith
6
11
16
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,893
Damage
120,512
126,716
Taken
110,701
111,998
Mitigated
77,096
5,272
Healing
31,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Anaconda07
Khepri
11,166
1,062
0
0
33,155
41,528
0
2,348
27,176
26,753
0
L
Xing Tian
ElDiabloVerde
Xing Tian
15,851
2,084
0
0
29,042
43,264
0
4,378
22,938
30,260
0
W
Neith
Nikola90
Neith
33,184
21,594
0
6,995
20,875
8,089
0
9,293
11,582
0
70,457
L
Merlin
Simalaja
Merlin
23,159
2,448
0
944
15,138
4,684
0
351
13,463
62,993
0
W
Bakasura
42,860
32,276
0
6,878
24,368
14,852
0
10,085
13,860
0
59,925
W
22,185
9,501
5,364
7,348
25,475
30,591
0
12,125
13,350
0
35,065
W
Amaterasu
ZÀVÀLÀ
Amaterasu
11,299
3,596
0
761
16,345
16,702
0
8,439
7,906
0
22,788
W
10,984
4,519
0
4,150
23,638
6,862
0
10,305
13,333
24,683
0
L
Nemesis
krakenbestia
Nemesis
25,972
11,557
0
3,642
30,464
14,086
0
3,006
25,289
91
40,099
L
Neith
mafillas
Neith
21,745
9,449
0
686
18,917
8,436
0
901
16,984
0
33,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,431
Gold Earned
72,420
195
Minions Killed
231
3
Camps Cleared
13
1,049,589
Distance Traveled
1,122,031
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,746
1,057
21
2
0
234,132
0
L
Xing Tian
14,002
1,077
21
2
0
218,404
0
W
Neith
14,434
1,110
76
6
1
180,142
0
L
Merlin
13,598
1,046
103
8
1
174,749
3
W
Bakasura
18,060
1,389
74
6
9
278,171
0
W
Horus
14,484
1,114
24
2
1
261,679
0
W
Amaterasu
13,142
1,011
26
2
2
250,082
0
W
Sol
12,300
946
31
2
0
151,957
2
L
Nemesis
13,471
1,036
31
2
2
251,459
0
L
Neith
12,614
970
19
1
0
170,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role