Player Matchup

He Bo
He Bo
Hosenhage
He Bo
Level 13
God Stats
10W - 13L
1,500 SR
Queue Stats
18W - 29L
1,187 Elo+
Party 2
Hou Yi
Hou Yi
Symetric94
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,167 Elo+
Party 2
Neith
Neith
core606
Neith
Level 7
God Stats
9W - 15L
1,214 SR
Queue Stats
11W - 22L
1,175 Elo+
Party 2
Team Averages
Level 9
1,405 SR
1,176 Elo+

VS

Team Averages
Level 54
1,592 SR
1,588 Elo+
Yemoja
Yemoja
Arguuuu
Yemoja
Level 30
God Stats
18W - 0L
1,776 SR
Queue Stats
79W - 27L
1,765 Elo+
Party 1
Zhong Kui
Zhong Kui
FITOLAG
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
1,500 Elo+
Party 1
Osiris
Osiris
Natsu3162
Osiris
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hosenhage
He Bo
14
6 / 13 / 2
12,110
757
12,859
15,070
6,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Symetric94
Hou Yi
12
1 / 10 / 3
9,283
580
11,654
19,250
6,176
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
core606
Neith
14
2 / 9 / 6
10,744
672
9,904
15,744
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arguuuu
Yemoja
16
12 / 3 / 15
13,838
865
13,492
17,027
19,871
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
FITOLAG
Zhong Kui
16
10 / 3 / 12
12,270
767
13,019
17,201
18,262
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Natsu3162
Osiris
16
10 / 4 / 13
13,093
818
14,036
17,298
17,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
9
Kills
32
32
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arguuuu
Yemoja
12
3
15
6.5
W
Zhong Kui
FITOLAG
Zhong Kui
10
3
12
5.33
L
He Bo
Hosenhage
He Bo
6
13
2
0.54
W
Osiris
Natsu3162
Osiris
10
4
13
4.13
L
Hou Yi
Symetric94
Hou Yi
1
10
3
0.25
L
Neith
core606
Neith
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
40,547
50,064
Taken
51,526
19,258
Mitigated
55,194
4,729
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arguuuu
Yemoja
13,492
2,338
2,626
2,098
17,027
19,871
846
6,286
10,741
41,887
0
W
Zhong Kui
FITOLAG
Zhong Kui
13,019
1,831
0
8,656
17,201
18,262
2,439
2,182
15,019
49,851
0
L
He Bo
Hosenhage
He Bo
12,859
1,758
0
1,523
15,070
6,162
0
7,285
7,458
23,505
0
W
Osiris
Natsu3162
Osiris
14,036
4,489
1,004
1,711
17,298
17,061
120
4,497
12,801
0
60,805
L
Hou Yi
Symetric94
Hou Yi
11,654
6,402
0
337
19,250
6,176
28
10,036
8,686
0
31,942
L
Neith
core606
Neith
9,904
5,157
0
2,869
15,744
6,920
0
8,613
6,796
0
38,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
39,201
110
Minions Killed
192
0
Camps Cleared
0
580,811
Distance Traveled
761,828
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,838
865
50
3
0
248,414
1
W
Zhong Kui
12,270
767
68
4
0
238,399
0
L
He Bo
12,110
757
25
2
0
171,682
2
W
Osiris
13,093
818
74
5
0
275,015
0
L
Hou Yi
9,283
580
38
2
0
204,749
0
L
Neith
10,744
672
47
3
0
204,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role