Player Matchup

Nemesis
Nemesis
MatthewFranz
Nemesis
Level 139
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 54L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Nidajfioll
Cthulhu
Level 33
God Stats
5W - 8L
1,767 SR
Queue Stats
14W - 18L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
RipDoc
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SpitzGen
Jing Wei
Level 137
God Stats
0W - 1L
1,280 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 2
Ganesha
Ganesha
WolfAnderson
Ganesha
Level 109
God Stats
1W - 3L
1,551 SR
Queue Stats
9W - 14L
1,441 Elo+
Party 2
Team Averages
Level 112
1,562 SR
1,501 Elo+

VS

Team Averages
Level 109
1,510 SR
1,526 Elo+
Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DenzDeBayle
Hercules
Level 124
God Stats
6W - 7L
1,551 SR
Queue Stats
71W - 41L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
KingZzMaster
Nu Wa
Level 125
God Stats
3W - 2L
1,447 SR
Queue Stats
147W - 140L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LunexosFalken
Kumbhakarna
Level 151
God Stats
7W - 5L
1,553 SR
Queue Stats
165W - 140L
1,526 Elo+
Party 1
Bakasura
Bakasura
Myralissa
Bakasura
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MatthewFranz
Nemesis
16
3 / 4 / 3
11,018
525
12,414
20,289
6,509
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nidajfioll
Cthulhu
16
4 / 6 / 5
10,530
501
8,781
17,923
14,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
RipDoc
Baron Samedi
15
5 / 6 / 6
10,456
498
11,951
12,520
6,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
SpitzGen
Jing Wei
16
3 / 8 / 4
10,018
477
8,051
18,219
6,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
WolfAnderson
Ganesha
14
1 / 3 / 11
10,249
488
9,159
16,109
14,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 2 / 7
12,406
591
19,723
15,245
5,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
DenzDeBayle
Hercules
15
4 / 1 / 6
11,617
553
5,885
15,403
7,973
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 7
13,282
632
23,106
11,110
3,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
LunexosFalken
Kumbhakarna
15
3 / 6 / 6
10,471
499
7,629
16,309
14,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Myralissa
Bakasura
18
5 / 4 / 9
12,510
596
11,125
17,586
7,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
16
Kills
26
27
Deaths
16
29
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
7
4.25
W
Hercules
DenzDeBayle
Hercules
4
1
6
7
W
9
3
7
4.17
W
Kumbhakarna
LunexosFalken
Kumbhakarna
3
6
6
1
L
Nemesis
MatthewFranz
Nemesis
3
4
3
1.13
W
Bakasura
Myralissa
Bakasura
5
4
9
2.38
L
Cthulhu
Nidajfioll
Cthulhu
4
6
5
1.08
L
Baron Samedi
RipDoc
Baron Samedi
5
6
6
1.33
L
Jing Wei
SpitzGen
Jing Wei
3
8
4
0.63
L
Ganesha
WolfAnderson
Ganesha
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,356
Damage
67,468
85,060
Taken
75,653
48,665
Mitigated
39,164
22,348
Healing
26,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,723
12,361
0
8,732
15,245
5,802
3,866
4,388
10,832
0
104,529
W
Hercules
DenzDeBayle
Hercules
5,885
926
0
2,763
15,403
7,973
445
6,066
9,312
0
30,320
W
23,106
8,484
0
4,950
11,110
3,806
3,592
5,373
5,686
92,267
0
W
Kumbhakarna
LunexosFalken
Kumbhakarna
7,629
373
0
2,410
16,309
14,314
266
8,376
7,358
36,514
0
L
Nemesis
MatthewFranz
Nemesis
12,414
4,649
0
7,387
20,289
6,509
0
6,999
12,697
0
79,945
W
Bakasura
Myralissa
Bakasura
11,125
7,642
0
8,048
17,586
7,269
1,772
5,109
12,402
0
76,197
L
Cthulhu
Nidajfioll
Cthulhu
8,781
936
660
2,466
17,923
14,609
611
8,223
9,120
50,565
0
L
Baron Samedi
RipDoc
Baron Samedi
11,951
886
2,877
3,571
12,520
6,949
227
5,152
7,039
63,323
0
L
Jing Wei
SpitzGen
Jing Wei
8,051
5,171
0
4,151
18,219
6,053
0
3,066
15,153
0
57,139
L
Ganesha
WolfAnderson
Ganesha
9,159
997
243
993
16,109
14,545
0
7,295
8,520
33,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,271
Gold Earned
60,286
475
Minions Killed
519
0
Camps Cleared
0
1,909,594
Distance Traveled
2,093,038
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,406
591
155
7
0
362,617
4
W
Hercules
11,617
553
36
2
0
454,256
9
W
Nu Wa
13,282
632
137
7
0
390,148
3
W
Kumbhakarna
10,471
499
59
3
0
389,047
4
L
Nemesis
11,018
525
118
6
0
426,110
3
W
Bakasura
12,510
596
132
6
0
496,970
2
L
Cthulhu
10,530
501
107
5
0
365,169
3
L
Baron Samedi
10,456
498
115
5
0
362,635
8
L
Jing Wei
10,018
477
126
6
0
356,712
2
L
Ganesha
10,249
488
9
0
0
398,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role